forked from goodboy/tractor
549 lines
20 KiB
ReStructuredText
549 lines
20 KiB
ReStructuredText
tractor
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=======
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A minimalist `actor model`_ built on multiprocessing_ and trio_.
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``tractor`` is an attempt to take trionic_ concurrency concepts and apply
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them to distributed-multicore Python.
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``tractor`` lets you run or spawn Python processes which each internally
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run a single ``trio`` task tree (also known as an `async sandwich`_) and
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which can communicate with each other over channels_ using a transparent
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async function calling API called *portals* (a name also borrowed_
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from ``trio``).
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``tractor``'s tenets non-comprehensively include:
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- no spawning of processes *willy-nilly*; causality_ is paramount!
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- `shared nothing architecture`_
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- remote errors `always propagate`_ back to the caller
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- verbatim support for ``trio``'s cancellation_ system
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- no use of *proxy* objects to wrap RPC calls
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- an immersive debugging experience
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- be simple, be small
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.. warning:: ``tractor`` is in alpha-alpha and is expected to change rapidly!
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Expect nothing to be set in stone and your ideas about where it should go
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to be greatly appreciated!
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.. _trionic: https://trio.readthedocs.io/en/latest/design.html#high-level-design-principles
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.. _async sandwich: https://trio.readthedocs.io/en/latest/tutorial.html#async-sandwich
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.. _actor model: https://en.wikipedia.org/wiki/Actor_model
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.. _always propagate: https://trio.readthedocs.io/en/latest/design.html#exceptions-always-propagate
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.. _cancellation: https://trio.readthedocs.io/en/latest/reference-core.html#cancellation-and-timeouts
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.. _multiprocessing: https://docs.python.org/3/library/multiprocessing.html
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.. _trio: https://github.com/python-trio/trio
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.. _channels: https://en.wikipedia.org/wiki/Channel_(programming)
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.. _borrowed:
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https://trio.readthedocs.io/en/latest/reference-core.html#getting-back-into-the-trio-thread-from-another-thread
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.. _causality: https://vorpus.org/blog/some-thoughts-on-asynchronous-api-design-in-a-post-asyncawait-world/#c-c-c-c-causality-breaker
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.. _shared nothing architecture: https://en.wikipedia.org/wiki/Shared-nothing_architecture
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What's this? Spawning event loops in subprocesses?
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--------------------------------------------------
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Close, but not quite.
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The first step to grok ``tractor`` is to get the basics of ``trio``
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down. A great place to start is the `trio docs`_ and this `blog post`_
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by njsmith_.
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``tractor`` takes much inspiration from pulsar_ and execnet_ but attempts to be much more
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minimal, focus on sophistication of the lower level distributed architecture,
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and of course does **not** use ``asyncio``, hence **no** event loops.
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.. _trio docs: https://trio.readthedocs.io/en/latest/
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.. _pulsar: http://quantmind.github.io/pulsar/design.html
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.. _execnet: https://codespeak.net/execnet/
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.. _blog post: https://vorpus.org/blog/notes-on-structured-concurrency-or-go-statement-considered-harmful/
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.. _njsmith: https://github.com/njsmith/
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A trynamic first scene
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----------------------
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As a first example let's spawn a couple actors (in separate processes)
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and have them run their lines:
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.. code:: python
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import tractor
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from functools import partial
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_this_module = __name__
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the_line = 'Hi my name is {}'
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async def hi():
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return the_line.format(tractor.current_actor().name)
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async def say_hello(other_actor):
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await trio.sleep(0.4) # wait for other actor to spawn
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async with tractor.find_actor(other_actor) as portal:
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return await portal.run(_this_module, 'hi')
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async def main():
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"""Main tractor entry point, the "master" process (for now
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acts as the "director").
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"""
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async with tractor.open_nursery() as n:
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print("Alright... Action!")
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donny = await n.start_actor(
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'donny',
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main=partial(say_hello, 'gretchen'),
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rpc_module_paths=[_this_module],
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outlive_main=True
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)
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gretchen = await n.start_actor(
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'gretchen',
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main=partial(say_hello, 'donny'),
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rpc_module_paths=[_this_module],
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)
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print(await gretchen.result())
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print(await donny.result())
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await donny.cancel_actor()
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print("CUTTTT CUUTT CUT!!?! Donny!! You're supposed to say...")
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tractor.run(main)
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Here, we've spawned two actors, *donny* and *gretchen* in separate
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processes. Each starts up and begins executing their *main task*
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defined by an async function, ``say_hello()``. The function instructs
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each actor to find their partner and say hello by calling their
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partner's ``hi()`` function using a something called a *portal*. Each
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actor receives a response and relays that back to the parent actor (in
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this case our "director").
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To gain more insight as to how ``tractor`` accomplishes all this please
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read on!
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Actor spawning and causality
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----------------------------
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``tractor`` tries to take ``trio``'s concept of causal task lifetimes
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to multi-process land. Accordingly ``tractor``'s actor nursery behaves
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similar to the nursery_ in ``trio``. That is, an ``ActorNursery``
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created with ``tractor.open_nursery()`` waits on spawned sub-actors to
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complete (or error) in the same causal_ way ``trio`` waits on spawned
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subtasks. This includes errors from any one sub-actor causing all other
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actors spawned by the nursery to be cancelled_. Eventually ``tractor``
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plans to support different `supervision strategies`_ like ``erlang``.
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To spawn an actor open a *nursery block* and use the ``start_actor()``
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method:
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.. code:: python
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def movie_theatre_question():
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"""A question asked in a dark theatre, in a tangent
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(errr, I mean different) process.
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"""
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return 'have you ever seen a portal?'
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async def main():
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"""The main ``tractor`` routine.
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"""
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async with tractor.open_nursery() as n:
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portal = await n.start_actor(
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'frank',
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# enable the actor to run funcs from this current module
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rpc_module_paths=[__name__],
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outlive_main=True,
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)
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print(await portal.run(__name__, 'movie_theatre_question'))
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# calls the subactor a 2nd time
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print(await portal.run(__name__, 'movie_theatre_question'))
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# the async with will block here indefinitely waiting
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# for our actor "frank" to complete, but since it's an
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# "outlive_main" actor it will never end until cancelled
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await portal.cancel_actor()
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Notice the ``rpc_module_paths`` `kwarg` here, it's a list of module path
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strings that will be loaded and made accessible for execution in the
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remote actor. For now this is a simple mechanism to restrict the
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functionality of the remote actor and uses Python's module system to
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define the allowed remote function namespace(s).
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Spawned actor lifetimes can be configured in one of two ways:
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- the actor terminates when its *main* task completes (the default if
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the ``main`` kwarg is provided)
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- the actor can be told to ``outlive_main=True`` and thus act like an RPC
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daemon where it runs indefinitely until cancelled
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Had we wanted the former in our example it would have been much simpler:
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.. code:: python
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def cellar_door():
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return "Dang that's beautiful"
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async def main():
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"""The main ``tractor`` routine.
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"""
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async with tractor.open_nursery() as n:
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portal = await n.start_actor('some_linguist', main=cellar_door)
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# The ``async with`` will unblock here since the 'some_linguist'
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# actor has completed its main task ``cellar_door``.
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print(await portal.result())
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Note that the main task's *final result(s)* is **always** accessed using
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``Portal.result()``.
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.. _nursery: https://trio.readthedocs.io/en/latest/reference-core.html#nurseries-and-spawning
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.. _supervision strategies: http://erlang.org/doc/man/supervisor.html#sup_flags
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.. _causal: https://vorpus.org/blog/some-thoughts-on-asynchronous-api-design-in-a-post-asyncawait-world/#causality
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.. _cancelled: https://trio.readthedocs.io/en/latest/reference-core.html#child-tasks-and-cancellation
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Transparent function calling using *portals*
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--------------------------------------------
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``tractor`` currently is experimenting with an *async-native*
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IPC API where routines that are invoked in remote *actors* are treated
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as though they were invoked locally in the calling actor. So when you
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see a call to ``await portal.run()`` what you get back is what you'd expect
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to if you'd called the function directly in-process. This approach avoids
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the need to add any special RPC *proxy* objects to the library by instead just
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relying on the built-in (async) function calling semantics and protocols of Python.
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Depending on the function type ``Portal.run()`` tries to
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correctly interface exactly like a local version of the remote
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built-in Python function type. Currently async functions, generators,
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and regular functions are supported. Inspiration for this API comes
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from the way execnet_ does `remote function execution`_ but without
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the client code (necessarily) having to worry about the underlying
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*channel* API.
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This *portal* approach turns out to be paricularly exciting with the
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introduction of `asynchronous generators`_ in Python 3.6! It means that
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actors can compose nicely in a data processing pipeline.
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Say you wanted to spawn two actors which each pulled data feeds from
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two different sources (and wanted this work spread across 2 cpus).
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You also want to aggregate these feeds, do some processing on them and then
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deliver the final result stream to a client (or in this case parent)
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actor and print the results to your screen:
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.. code:: python
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import time
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import trio
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import tractor
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async def stream_data(seed):
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for i in range(seed):
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yield i
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await trio.sleep(0) # trigger scheduler
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async def aggregate(seed):
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"""Ensure that the two streams we receive match but only stream
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a single set of values to the parent.
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"""
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async with tractor.open_nursery() as nursery:
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portals = []
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for i in range(1, 3):
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# fork point
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portal = await nursery.start_actor(
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name=f'streamer_{i}',
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rpc_module_paths=[__name__],
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outlive_main=True, # daemonize these actors
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)
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portals.append(portal)
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q = trio.Queue(500)
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async def push_to_q(portal):
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async for value in await portal.run(
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__name__, 'stream_data', seed=seed
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):
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# leverage trio's built-in backpressure
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await q.put(value)
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await q.put(None)
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print(f"FINISHED ITERATING {portal.channel.uid}")
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# spawn 2 trio tasks to collect streams and push to a local queue
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async with trio.open_nursery() as n:
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for portal in portals:
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n.start_soon(push_to_q, portal)
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unique_vals = set()
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async for value in q:
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if value not in unique_vals:
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unique_vals.add(value)
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# yield upwards to the spawning parent actor
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yield value
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if value is None:
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break
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assert value in unique_vals
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print("FINISHED ITERATING in aggregator")
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await nursery.cancel()
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print("WAITING on `ActorNursery` to finish")
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print("AGGREGATOR COMPLETE!")
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async def main():
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# a nursery which spawns "actors"
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async with tractor.open_nursery() as nursery:
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seed = int(1e3)
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import time
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pre_start = time.time()
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portal = await nursery.start_actor(
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name='aggregator',
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# executed in the actor's "main task" immediately
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main=partial(aggregate, seed),
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)
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start = time.time()
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# the portal call returns exactly what you'd expect
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# as if the remote "main" function was called locally
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result_stream = []
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async for value in await portal.result():
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result_stream.append(value)
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print(f"STREAM TIME = {time.time() - start}")
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print(f"STREAM + SPAWN TIME = {time.time() - pre_start}")
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assert result_stream == list(range(seed)) + [None]
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return result_stream
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final_stream = tractor.run(main, arbiter_addr=('127.0.0.1', 1616))
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Here there's four actors running in separate processes (using all the
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cores on you machine). Two are streaming in ``stream_data()``, one is
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aggregating values from those two in ``aggregate()`` and shipping the
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single stream of unique values up the parent actor (the ``'MainProcess'``
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as ``multiprocessing`` calls it) which is running ``main()``.
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There has also been some discussion about adding support for reactive
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programming primitives and native support for asyncitertools_ like libs -
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so keep an eye out for that!
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.. _asynchronous generators: https://www.python.org/dev/peps/pep-0525/
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.. _remote function execution: https://codespeak.net/execnet/example/test_info.html#remote-exec-a-function-avoiding-inlined-source-part-i
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.. _asyncitertools: https://github.com/vodik/asyncitertools
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Cancellation
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------------
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``tractor`` supports ``trio``'s cancellation_ system verbatim:
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.. code:: python
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import trio
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import tractor
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from itertools import repeat
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async def stream_forever():
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for i in repeat("I can see these little future bubble things"):
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yield i
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await trio.sleep(0.01)
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async def main():
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# stream for at most 1 second
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with trio.move_on_after(1) as cancel_scope:
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async with tractor.open_nursery() as n:
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portal = await n.start_actor(
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f'donny',
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rpc_module_paths=[__name__],
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outlive_main=True
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)
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async for letter in await portal.run(__name__, 'stream_forever'):
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print(letter)
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assert cancel_scope.cancelled_caught
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assert n.cancelled
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tractor.run(main)
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Remote error propagation
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------------------------
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Any task invoked in a remote actor should ship any error(s) back to the calling
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actor where it is raised and expected to be dealt with. This way remote actor's
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are never cancelled unless explicitly asked or there's a bug in ``tractor`` itself.
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.. code:: python
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async def assert_err():
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assert 0
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async def main():
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async with tractor.open_nursery() as n:
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real_actors = []
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for i in range(3):
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real_actors.append(await n.start_actor(
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f'actor_{i}',
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rpc_module_paths=[__name__],
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outlive_main=True
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))
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# start one actor that will fail immediately
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await n.start_actor('extra', main=assert_err)
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# should error here with a ``RemoteActorError`` containing
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# an ``AssertionError`` and all the other actors have been cancelled
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try:
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# also raises
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tractor.run(main)
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except tractor.RemoteActorError:
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print("Look Maa that actor failed hard, hehhh!")
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You'll notice the nursery cancellation conducts a *one-cancels-all*
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supervisory strategy `exactly like trio`_. The plan is to add more
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`erlang strategies`_ in the near future by allowing nurseries to accept
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a ``Supervisor`` type.
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.. _exactly like trio: https://trio.readthedocs.io/en/latest/reference-core.html#cancellation-semantics
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.. _erlang strategies: http://learnyousomeerlang.com/supervisors
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Shared task state
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-----------------
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Although ``tractor`` uses a *shared-nothing* architecture between processes
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you can of course share state within an actor. ``trio`` tasks spawned via
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multiple RPC calls to an actor can access global data using the per actor
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``statespace`` dictionary:
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.. code:: python
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statespace = {'doggy': 10}
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def check_statespace():
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# Remember this runs in a new process so no changes
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# will propagate back to the parent actor
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assert tractor.current_actor().statespace == statespace
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async def main():
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async with tractor.open_nursery() as n:
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await n.start_actor(
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'checker', main=check_statespace,
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statespace=statespace
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)
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How do actors find each other (a poor man's *service discovery*)?
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-----------------------------------------------------------------
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Though it will be built out much more in the near future, ``tractor``
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currently keeps track of actors by ``(name: str, id: str)`` using a
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special actor called the *arbiter*. Currently the *arbiter* must exist
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on a host (or it will be created if one can't be found) and keeps a
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simple ``dict`` of actor names to sockets for discovery by other actors.
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Obviously this can be made more sophisticated (help me with it!) but for
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now it does the trick.
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To find the arbiter from the current actor use the ``get_arbiter()`` function and to
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find an actor's socket address by name use the ``find_actor()`` function:
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.. code:: python
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import tractor
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async def main(service_name):
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async with tractor.get_arbiter() as portal:
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print(f"Arbiter is listening on {portal.channel}")
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async with tractor.find_actor(service_name) as sockaddr:
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print(f"my_service is found at {my_service}")
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tractor.run(main, service_name)
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The ``name`` value you should pass to ``find_actor()`` is the one you passed as the
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*first* argument to either ``tractor.run()`` or ``ActorNursery.start_actor()``.
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Using ``Channel`` directly (undocumented)
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-----------------------------------------
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You can use the ``Channel`` api if necessary by simply defining a
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``chan`` and ``cid`` *kwarg* in your async function definition.
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``tractor`` will treat such async functions like async generators on
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the calling side (for now anyway) such that you can push stream values
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a little more granularly if you find *yielding* values to be restrictive.
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I am purposely not documenting this feature with code because I'm not yet
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sure yet how it should be used correctly. If you'd like more details
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please feel free to ask me on the `trio gitter channel`_.
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Running actors standalone (without spawning)
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--------------------------------------------
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You don't have to spawn any actors using ``open_nursery()`` if you just
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want to run a single actor that connects to an existing cluster.
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All the comms and arbiter registration stuff still works. This can
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somtimes turn out being handy when debugging mult-process apps when you
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need to hop into a debugger. You just need to pass the existing
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*arbiter*'s socket address you'd like to connect to:
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.. code:: python
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tractor.run(main, arbiter_addr=('192.168.0.10', 1616))
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|
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Enabling logging
|
|
----------------
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|
Considering how complicated distributed software can become it helps to know
|
|
what exactly it's doing (even at the lowest levels). Luckily ``tractor`` has
|
|
tons of logging throughout the core. ``tractor`` isn't opinionated on
|
|
how you use this information and users are expected to consume log messages in
|
|
whichever way is appropriate for the system at hand. That being said, when hacking
|
|
on ``tractor`` there is a prettified console formatted which you can enable to
|
|
see what the heck is going on. Just put the following somewhere in your code:
|
|
|
|
.. code:: python
|
|
|
|
from tractor.log import get_console_log
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|
log = get_console_log('trace')
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|
|
|
|
|
What the future holds
|
|
---------------------
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|
Stuff I'd like to see ``tractor`` do one day:
|
|
|
|
- erlang-like supervisors_
|
|
- native support for zeromq_ as a channel transport
|
|
- native `gossip protocol`_ support for service discovery and arbiter election
|
|
- a distributed log ledger for tracking cluster behaviour
|
|
- a slick multi-process aware debugger much like in celery_
|
|
but with better `pdb++`_ support
|
|
|
|
If you're interested in tackling any of these please do shout about it on the
|
|
`trio gitter channel`_!
|
|
|
|
.. _supervisors: http://learnyousomeerlang.com/supervisors
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|
.. _zeromq: https://en.wikipedia.org/wiki/ZeroMQ
|
|
.. _gossip protocol: https://en.wikipedia.org/wiki/Gossip_protocol
|
|
.. _trio gitter channel: https://gitter.im/python-trio/general
|
|
.. _celery: http://docs.celeryproject.org/en/latest/userguide/debugging.html
|
|
.. _pdb++: https://github.com/antocuni/pdb
|