Commit Graph

893 Commits (76767a3d7ee990e59a4f394f46f6a78f23137ebe)

Author SHA1 Message Date
overclockworked64 76767a3d7e Add 'trio.trionics' to setup.py 2021-10-23 16:17:29 -04:00
Tyler Goodlet c372367cc2 Fix *args-like type annot 2021-10-23 15:54:40 -04:00
Tyler Goodlet 9ddd75733c Lul, fix everything for cluster helper 2021-10-23 15:54:40 -04:00
Tyler Goodlet 8ba10315c1 Fix type path to new `_supervise` mod 2021-10-23 15:54:40 -04:00
Tyler Goodlet 97006c904c Expose `Lagged` for broadcasting 2021-10-23 15:54:40 -04:00
Tyler Goodlet 79fb1d0ebc Fix top level nursery import 2021-10-23 15:54:40 -04:00
Tyler Goodlet 1e917fdb1d Add an async actor cluster spawner prototype 2021-10-23 15:54:40 -04:00
Tyler Goodlet 4114eb1d25 Move broadcast channel parts into trionics 2021-10-23 15:54:40 -04:00
Tyler Goodlet 680a841282 Start `trionics` sub-pkg with `async_enter_all()`
Since it seems we're building out more and more higher level primitives
in order to support certain parallel style actor trees and messaging
patterns (eg. task broadcast channels), we might as well start a new
sub-package for purely `trio` constructions. We hereby dub this
the realm of `trionics` (like electronics but for trios instead of
electrons).

To kick things off, add an `async_enter_all()` concurrent
exit-stack-like context manager API which will concurrently spawn
a sequence of provided async context managers and deliver their ordered
results but with proper support for `trio` cancellation semantics.
The stdlib's `AsyncExitStack` is not compatible with nurseries not
`trio` tasks (which are cancelled) since as task will be suspended on
the stack after push and does not ever hit a checkpoint until the stack
is closed.
2021-10-23 15:54:40 -04:00
Tyler Goodlet 340ddba4ae Rename the nursery module to `_supervise` 2021-10-23 15:54:40 -04:00
goodboy be5582aae3
Merge pull request #248 from overclockworked64/patch-ci
Drop 3.8 support
2021-10-23 15:53:55 -04:00
overclockworked64 43cb117bf7
Add a news fragment 2021-10-23 21:52:16 +02:00
goodboy 2cf56a5f8b
Merge pull request #250 from overclockworked64/patch-dev-deps
Add towncrier to dev deps
2021-10-23 15:35:41 -04:00
overclockworked64 39c8447dfb
Add towncrier to dev deps 2021-10-23 20:56:18 +02:00
overclockworked64 63ddf119fd
Drop 3.8 support 2021-10-23 18:18:36 +02:00
goodboy 828754dbb5
Merge pull request #245 from goodboy/immediate_remote_cancels
Immediate remote cancels
2021-10-17 08:16:50 -04:00
Tyler Goodlet b3c4851ffb Grab lock if cancelled during spawn before hard kill 2021-10-15 18:26:46 -04:00
Tyler Goodlet 5cfac58873 Don't pop a child entry that was never inserted 2021-10-15 18:16:58 -04:00
Tyler Goodlet 5d827f78e2 Fix pluggy readme link and typo 2021-10-15 11:42:57 -04:00
Tyler Goodlet 4f222a5f9c Use type match of expected error 2021-10-15 10:25:50 -04:00
Tyler Goodlet e4ed0fd2b3 Right, only worry about pdb lock when in debug mode 2021-10-15 09:29:25 -04:00
Tyler Goodlet a42ec1f571 Add nooz 2021-10-15 09:28:45 -04:00
Tyler Goodlet 533457c64d Handle nested multierror case on windows 2021-10-15 09:16:51 -04:00
Tyler Goodlet 51259c4809 Pass uid not actor object 2021-10-14 13:46:27 -04:00
Tyler Goodlet 7ee121aeaf Try to handle variable windows errors 2021-10-14 13:39:46 -04:00
Tyler Goodlet 9d83ef82b2 Remove union type for root getter 2021-10-14 13:39:46 -04:00
Tyler Goodlet fa317d1600 Change lock helper to take an actor uid tuple 2021-10-14 13:39:46 -04:00
Tyler Goodlet 6f5c35dd1b Fix missing task status type 2021-10-14 13:39:46 -04:00
Tyler Goodlet b14699d40b Adjust debugger tests to expect depth > 1 crashes
With the new fixes to the trio spawner we can expect that both root
*and* depth > 1 nursery owning actors will now not clobber any children
that are in debug (either via breakpoint or through crashing). The tests
changed now include more checks which ensure the 2nd level parent-ish
actors also bubble up through into `pdb` and don't kill any of their
(crashed) children before they're done themselves debugging.
2021-10-14 13:39:46 -04:00
Tyler Goodlet daa28ea0e9 Handle depth > 1 nursery owners which use debug mode 2021-10-14 13:39:46 -04:00
Tyler Goodlet 4b2710b8a5 Add tty lock acquire ctx mngr 2021-10-14 13:39:46 -04:00
Tyler Goodlet d30ce96740 Breakout `wait_for_parent_stdin_hijack()`, increase root pdb checker poll time 2021-10-14 13:39:46 -04:00
Tyler Goodlet f3a6ab62af Use debugger helper in nursery and spawn tasks 2021-10-14 13:39:46 -04:00
Tyler Goodlet 62035078ce Reduce some loglevels, stick in comment about blocking till next tick 2021-10-14 13:39:46 -04:00
Tyler Goodlet 893bad72d5 Add a maybe-open-debugger helper 2021-10-14 13:39:46 -04:00
Tyler Goodlet 77ec29008d Simplify to soft and hard reap sequences
This is actually surprisingly easy to grok having gone through a lot of
pain understanding edge cases in the zombie lord dev branch. Basically
we just need to make sure actors are managed in a 2 step reap sequence.
In the "soft" reap phase we wait for the process to terminate on its own
concurrently with (maybe) waiting for its portal's final result (if it's
a `.run_in_actor()`). If this path is cancelled or errors, then we do
a "hard" reap where we timeout and send a signal to the proc to
terminate immediately. The only last remaining trick is to tie in the
root-is-debugger-aware logic to yet again avoid tty clobbers.
2021-10-14 13:39:46 -04:00
Tyler Goodlet 2df16c1557 Lol, fix sub-actor case 2021-10-14 13:39:46 -04:00
Tyler Goodlet 46ff558556 Unwind process opening and shield hard reap 2021-10-14 13:39:46 -04:00
Tyler Goodlet bb9d9c74b1 Do immediate remote task cancels
As for `Actor.cancel()` requests, do the same for
`Actor._cancel_task()` but use `_invoke()` to ensure
correct msg transactions with caller. Don't cancel task
cancels on a cancel-all-tasks operation in attempt at
more determinism.
2021-10-14 13:39:46 -04:00
Tyler Goodlet 41f0992445 Don't whine about ; it ain't rpc 2021-10-14 13:39:46 -04:00
Tyler Goodlet 7643bbf183 Make actor runtime cancellation immediate 2021-10-14 13:39:46 -04:00
goodboy dfeebd6382
Merge pull request #243 from goodboy/less_logging
Less logging, add a `CANCEL` log level
2021-10-14 13:37:28 -04:00
Tyler Goodlet 6cda17436a Add nooz 2021-10-14 11:47:06 -04:00
Tyler Goodlet 1f0cc15675 Just set flag for use-after-closed service nursery calls 2021-10-06 17:02:13 -04:00
Tyler Goodlet 10f66e5141 De-noise warnings, add a 'cancel' log level
Now that we're on our way to a (somewhat) serious beta release I think
it's about time to start de-noising the logging emissions. Since we're
trying out this approach of "stack layer oriented" log levels, I figured
this is a good time to move most of the "warnings" to what they should
be: cancellation monitoring status messages. The level is set to 16
which is just above our "runtime" level but just below the traditional
"info" level. I think this will be a decent approach since usually if
you're confused about why your `tractor` app is behaving unlike you
expect, it's 90% of the time going to be to do with cancellation or
error propagation. This this setup a user can specify the 'cancel' level
and see all the msgs pertaining to both actor and task-in-actor
cancellation mechanics.
2021-10-06 17:02:13 -04:00
Tyler Goodlet 4d5a5c147a Move core actor runtime logging to, well, "runtime" 2021-10-06 17:02:13 -04:00
Tyler Goodlet d2f0843041 Make custom log levels report the right stack frame
The stdlib's `logging.LoggingAdapter` doesn't currently pass through
`stacklevel: int` down to its wrapped logger instance. Hack it here
and get our msgs looking like they would if using a built-in level.
2021-10-06 17:02:13 -04:00
Tyler Goodlet 3f6d4d6af4 Don't log.error if it was intentional 2021-10-06 17:02:13 -04:00
goodboy 21e60554cc
Merge pull request #214 from goodboy/optional_msgspec_support
Optional msgspec support
2021-10-06 17:01:44 -04:00
Tyler Goodlet b496e790fe Use from `.from_stream()` in TCP handler 2021-10-06 15:54:27 -04:00