290 lines
9.4 KiB
Python
290 lines
9.4 KiB
Python
# piker: trading gear for hackers
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# Copyright (C) Tyler Goodlet (in stewardship for piker0)
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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"""
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Customization of ``pyqtgraph`` core routines and various types normally
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for speedups.
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Generally, our does not require "scentific precision" for pixel perfect
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view transforms.
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"""
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import pyqtgraph as pg
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from ._axes import Axis
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def invertQTransform(tr):
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"""Return a QTransform that is the inverse of *tr*.
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Raises an exception if tr is not invertible.
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Note that this function is preferred over QTransform.inverted() due to
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bugs in that method. (specifically, Qt has floating-point precision issues
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when determining whether a matrix is invertible)
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"""
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# see https://doc.qt.io/qt-5/qtransform.html#inverted
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# NOTE: if ``invertable == False``, ``qt_t`` is an identity
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qt_t, invertable = tr.inverted()
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return qt_t
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def _do_overrides() -> None:
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'''
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Dooo eeet.
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'''
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# we don't care about potential fp issues inside Qt
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pg.functions.invertQTransform = invertQTransform
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pg.PlotItem = PlotItem
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# enable "QPainterPathPrivate for faster arrayToQPath" from
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# https://github.com/pyqtgraph/pyqtgraph/pull/2324
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pg.setConfigOption('enableExperimental', True)
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# NOTE: the below customized type contains all our changes on a method
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# by method basis as per the diff:
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# https://github.com/pyqtgraph/pyqtgraph/commit/8e60bc14234b6bec1369ff4192dbfb82f8682920#diff-a2b5865955d2ba703dbc4c35ff01aa761aa28d2aeaac5e68d24e338bc82fb5b1R500
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class PlotItem(pg.PlotItem):
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'''
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Overrides for the core plot object mostly pertaining to overlayed
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multi-view management as it relates to multi-axis managment.
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This object is the combination of a ``ViewBox`` and multiple
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``AxisItem``s and so far we've added additional functionality and
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APIs for:
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- removal of axes
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---
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From ``pyqtgraph`` super type docs:
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- Manage placement of ViewBox, AxisItems, and LabelItems
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- Create and manage a list of PlotDataItems displayed inside the
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ViewBox
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- Implement a context menu with commonly used display and analysis
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options
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'''
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def __init__(
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self,
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parent=None,
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name=None,
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labels=None,
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title=None,
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viewBox=None,
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axisItems=None,
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default_axes=['right', 'bottom'],
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enableMenu=True,
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**kargs
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):
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super().__init__(
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parent=parent,
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name=name,
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labels=labels,
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title=title,
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viewBox=viewBox,
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axisItems=axisItems,
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# default_axes=default_axes,
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enableMenu=enableMenu,
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kargs=kargs,
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)
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self.name = name
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self.chart_widget = None
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# self.setAxisItems(
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# axisItems,
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# default_axes=default_axes,
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# )
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# NOTE: this is an entirely new method not in upstream.
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def removeAxis(
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self,
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name: str,
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unlink: bool = True,
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) -> pg.AxisItem | None:
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"""
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Remove an axis from the contained axis items
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by ```name: str```.
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This means the axis graphics object will be removed
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from the ``.layout: QGraphicsGridLayout`` as well as unlinked
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from the underlying associated ``ViewBox``.
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If the ``unlink: bool`` is set to ``False`` then the axis will
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stay linked to its view and will only be removed from the
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layout.
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If no axis with ``name: str`` is found then this is a noop.
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Return the axis instance that was removed.
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"""
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entry = self.axes.pop(name, None)
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if not entry:
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return
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axis = entry['item']
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self.layout.removeItem(axis)
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scn = axis.scene()
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if scn:
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scn.removeItem(axis)
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if unlink:
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axis.unlinkFromView()
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self.update()
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return axis
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# Why do we need to always have all axes created?
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#
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# I don't understand this at all.
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#
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# Everything seems to work if you just always apply the
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# set passed to this method **EXCEPT** for some super weird reason
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# the view box geometry still computes as though the space for the
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# `'bottom'` axis is always there **UNLESS** you always add that
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# axis but hide it?
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#
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# Why in tf would this be the case!?!?
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def setAxisItems(
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self,
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# XXX: yeah yeah, i know we can't use type annots like this yet.
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axisItems: dict[str, pg.AxisItem] | None = None,
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add_to_layout: bool = True,
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default_axes: list[str] = ['left', 'bottom'],
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):
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'''
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Override axis item setting to only what is passed in.
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'''
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axisItems = axisItems or {}
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# XXX: wth is is this even saying?!?
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# Array containing visible axis items
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# Also containing potentially hidden axes, but they are not
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# touched so it does not matter
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# visibleAxes = ['left', 'bottom']
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# Note that it does not matter that this adds
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# some values to visibleAxes a second time
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# XXX: uhhh wat^ ..?
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visibleAxes = list(default_axes) + list(axisItems.keys())
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# TODO: we should probably invert the loop here to not loop the
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# predefined "axis name set" and instead loop the `axisItems`
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# input and lookup indices from a predefined map.
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for name, pos in (
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('top', (1, 1)),
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('bottom', (3, 1)),
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('left', (2, 0)),
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('right', (2, 2))
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):
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if (
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name in self.axes and
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name in axisItems
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):
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# we already have an axis entry for this name
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# so remove the existing entry.
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self.removeAxis(name)
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# elif name not in axisItems:
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# # this axis entry is not provided in this call
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# # so remove any old/existing entry.
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# self.removeAxis(name)
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# Create new axis
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if name in axisItems:
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axis = axisItems[name]
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if axis.scene() is not None:
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if (
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name not in self.axes
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or axis != self.axes[name]["item"]
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):
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raise RuntimeError(
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"Can't add an axis to multiple plots. Shared axes"
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" can be achieved with multiple AxisItem instances"
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" and set[X/Y]Link.")
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else:
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# Set up new axis
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# XXX: ok but why do we want to add axes for all entries
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# if not desired by the user? The only reason I can see
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# adding this is without it there's some weird
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# ``ViewBox`` geometry bug.. where a gap for the
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# 'bottom' axis is somehow left in?
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# axis = pg.AxisItem(orientation=name, parent=self)
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axis = Axis(
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self,
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orientation=name,
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parent=self,
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)
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axis.linkToView(self.vb)
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# XXX: shouldn't you already know the ``pos`` from the name?
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# Oh right instead of a global map that would let you
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# reasily look that up it's redefined over and over and over
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# again in methods..
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self.axes[name] = {'item': axis, 'pos': pos}
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# NOTE: in the overlay case the axis may be added to some
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# other layout and should not be added here.
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if add_to_layout:
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self.layout.addItem(axis, *pos)
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# place axis above images at z=0, items that want to draw
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# over the axes should be placed at z>=1:
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axis.setZValue(0.5)
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axis.setFlag(
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axis.GraphicsItemFlag.ItemNegativeZStacksBehindParent
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)
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if name in visibleAxes:
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self.showAxis(name, True)
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else:
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# why do we need to insert all axes to ``.axes`` and
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# only hide the ones the user doesn't specify? It all
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# seems to work fine without doing this except for this
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# weird gap for the 'bottom' axis that always shows up
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# in the view box geometry??
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self.hideAxis(name)
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def updateGrid(
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self,
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*args,
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):
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alpha = self.ctrl.gridAlphaSlider.value()
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x = alpha if self.ctrl.xGridCheck.isChecked() else False
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y = alpha if self.ctrl.yGridCheck.isChecked() else False
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for name, dim in (
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('top', x),
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('bottom', x),
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('left', y),
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('right', y)
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):
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if name in self.axes:
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self.getAxis(name).setGrid(dim)
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# self.getAxis('bottom').setGrid(x)
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# self.getAxis('left').setGrid(y)
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# self.getAxis('right').setGrid(y)
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