Commit Graph

1824 Commits (c54c9ae3d3fa95f836bda580c14908dfc5f301ae)

Author SHA1 Message Date
Tyler Goodlet 9478adf600 Use event sync for increment task launch 2021-01-04 14:44:39 -05:00
Tyler Goodlet c7ff0804db Graph snap quote immediately on ib spin up 2021-01-04 14:43:59 -05:00
Tyler Goodlet c030b63101 Rejig state with dataclasses; prep for numba 2021-01-04 14:42:35 -05:00
Tyler Goodlet 7b5a72909e Start a "real" alert looking msg 2021-01-03 17:23:45 -05:00
Tyler Goodlet 616a74865b Better highlighted yellow 2021-01-03 17:23:23 -05:00
Tyler Goodlet 6e2328d351 More comments? 2021-01-03 17:23:06 -05:00
Tyler Goodlet a3468fb915 Barebones level based alerts are working! 2021-01-03 17:19:16 -05:00
Tyler Goodlet 97b2f86cfe Add preliminary support for alert line management 2021-01-03 11:12:51 -05:00
Tyler Goodlet 88d48bd188 Port to `Cursor` 2021-01-03 11:10:08 -05:00
Tyler Goodlet 08aa5984ec Rename crosshair (type) to cursor
Since the "crosshair" is growing more and more UX implementation details
it probably makes sense to call it what it is; a python level mouse
abstraction. Add 2 internal sets: `_hovered` for allowing mouse hovered
objects to register themselves to other cursor aware components, and
`_trackers` for allowing scene items to "track" cursor movements via
a `on_tracked_source()` callback.
2021-01-03 10:46:28 -05:00
Tyler Goodlet 14dad08d98 Extend level line interaction
Support tracking the mouse cursor using a new `on_tracked_sources()`
callback method. Make hovered highlight a bit thicker and highlight when
click-dragged. Add a delete method for removing from the scene along
with label.
2021-01-03 10:43:53 -05:00
Tyler Goodlet edbbcbf954 Add alert yellow 2021-01-03 10:39:06 -05:00
Tyler Goodlet d492f5c35a Define our own mouse clicked handler 2021-01-01 17:49:23 -05:00
Tyler Goodlet a55d72f8d6 Create and "EMS" module for order execution/routing actor(s) 2021-01-01 17:49:02 -05:00
Tyler Goodlet 80d48e5ece Dynamically override .boundingRect() after startup 2021-01-01 13:23:05 -05:00
Tyler Goodlet e474d8c309 Remove horizontal crosshair on "a" hotkey 2021-01-01 13:05:50 -05:00
Tyler Goodlet 7a53f19eeb Highlight level line label on hover 2021-01-01 13:05:16 -05:00
Tyler Goodlet d602cbc985 Avoid active_plot race 2021-01-01 12:59:31 -05:00
Tyler Goodlet bd85214017 Add draft order actor architecture 2021-01-01 12:40:05 -05:00
Tyler Goodlet 5fddb581ab Kill backfiller on "no history" error 2021-01-01 12:34:50 -05:00
goodboy 373327e3b7
Merge pull request #134 from pikers/graphics_pixel_buffer
Graphics pixel buffers, sexy curves...
2021-01-01 12:31:52 -05:00
Tyler Goodlet 81b10b9dfc Add initial y-axis zoom 2020-12-30 12:55:02 -05:00
Tyler Goodlet f3a0b1e91e Use pixel buffers on axis labels 2020-12-29 18:05:36 -05:00
Tyler Goodlet 1e09b0f08f Type annot paint methods 2020-12-29 18:05:36 -05:00
Tyler Goodlet 98c3bb8aee Add a pyqtgraph profiling toggle to chart CLI 2020-12-29 18:05:36 -05:00
Tyler Goodlet a68fff4139 Break specialized graphics into specific mods 2020-12-29 18:05:36 -05:00
Tyler Goodlet 575b3a0605 Adjust imports 2020-12-29 18:05:36 -05:00
Tyler Goodlet 916396fbfe Move fast curve graphics to new mod 2020-12-29 18:05:36 -05:00
Tyler Goodlet 19e3db8f61 Move OHLC items into new module 2020-12-29 18:05:36 -05:00
Tyler Goodlet b4c28cb086 Start a new graphics sub-package 2020-12-29 18:05:36 -05:00
Tyler Goodlet 5d30f351af Remove use of `tractor.run()` 2020-12-29 18:05:36 -05:00
Tyler Goodlet d7f80d8ddb Add note about shm limit 2020-12-29 18:05:36 -05:00
Tyler Goodlet b467e8fd8d Try cache mode on a bunch of "static" graphics 2020-12-29 18:05:36 -05:00
Tyler Goodlet 588213a230 Add an experimental "fast appendable curve" graphic 2020-12-29 18:05:36 -05:00
Tyler Goodlet 93e76fa12c Comment some unneeded PDI optimization flags 2020-12-29 18:05:36 -05:00
Tyler Goodlet cac797a7fc Add initial pixel buffer caching usage
Leverages `QGraphicsItem.cacheMode` to speed up interactivity via
less `.paint()` calls (on mouse interaction) and redraws of the
underlying path when there are no transformations (other then a shift).
In order to keep the "flat bar on new time period" UX, a couple special
methods have to be triggered to get a redraw of the pixel buffer when
appending new data.

Use `QPainterPath.controlPointRect()` over `.boundingRect()` since
supposedly it's a lot faster. Drop all use of `QPicture` (since it seems
to conflict with the pixel buffer stuff?) and it doesn't give any
measurable speedup when drawing the "last bar" lines.

Oh, and add some profiling for now.
2020-12-29 18:05:36 -05:00
goodboy 6166e5900e
Merge pull request #131 from pikers/vwap_fsp
Vwap fsp
2020-12-29 15:43:38 -05:00
Tyler Goodlet bd73d02cfb Avoid loading volume FSPs on symbols without any data 2020-12-28 14:43:17 -05:00
Tyler Goodlet 42761438f6 Pass backfiller explicit symbol str, don't require volume ticks 2020-12-26 18:04:32 -05:00
Tyler Goodlet bc96c5847c Port to new tractor api 2020-12-21 13:02:43 -05:00
Tyler Goodlet 714c757e3e Add vwap back to fsp conf on feature branch 2020-12-21 13:02:43 -05:00
Tyler Goodlet 48da729364 Use .shield() meth name from tractor 2020-12-21 13:02:43 -05:00
Tyler Goodlet c01382294e Add signal backfilling via trio task respawn 2020-12-21 13:02:43 -05:00
Tyler Goodlet e89d3f9560 Use `numpy.divide()` to avoid divide-by-zero 2020-12-21 13:02:43 -05:00
Tyler Goodlet 7c7b31ebbe Break hist calc into wap func, use hlc3. 2020-12-21 13:02:43 -05:00
Tyler Goodlet 33515f45cc Add vwap to exposed fsp map 2020-12-21 13:02:43 -05:00
Tyler Goodlet ef2be16d97 Add initial tina (ohl3) vwap fsp 2020-12-21 13:02:43 -05:00
goodboy c5b2b6918b
Merge pull request #130 from pikers/to_qpainterpath_and_beyond
To qpainterpath and beyond
2020-12-21 13:01:27 -05:00
Tyler Goodlet 833a442ac0 Disable vwap in conf, feature delay 2020-12-19 16:57:58 -05:00
Tyler Goodlet f27d639552 Port kraken to declare "wap" field 2020-12-19 16:53:51 -05:00