This is an optimization to improve performance when the UI is fed real
time data. Instead of resorting all rows on every quote update, only
re-render when the sort key appears in the quote data, and further, only
resort rows which are changed using bisection based widget insertion to
avoid having `kivy` re-add widgets (and thus re-render graphics) more
often than absolutely necessary.
There's still a ton to polish (and some bugs to fix) but this is a first
working draft of a real-time option chain!
Insights and todos:
- `kivy` widgets need to be cached and reused (eg. rows, cells, etc.)
for speed since it seems creating new ones constantly is quite taxing
on the CPU
- the chain will tear down and re-setup the option data feed stream each
time a different contract expiry button set is clicked
- there's still some weird bug with row highlighting where it seems rows
added from a new expiry set (which weren't previously rendered) aren't
being highlighted reliably
`Row`:
- `no_cell`: support a list of keys for which no cells will be created
- allow passing in a `cell_type` at instantiation
`TickerTable`:
- keep track of rendered rows via a private `_rendered` set
- don't create rows inside `append_row()` expect caller to do it
- never render already rendered widgets in `render_rows()`
Miscellaneous:
- generalize `update_quotes()` to not be tied to specific quote fields
and allow passing in a quote `formatter()` func
- don't bother creating a nursery block until necessary in main
- more commenting
Add some extra fields to each quote that QT should already be
providing (instead of hiding them in the symbol and request contract
info); namely, the expiry and contact type (i.e. put or call).
Define the base set of fields to be displayed in an option chain
UI and add a quote formatter.
Copy out `kivy.clock.triggered` from version 1.10.1 since it isn't yet
available in the `trio`/async branch and use it to throttle the callback
rate. Use a `collections.deque` to LIFO iterate widgets each call
using the heuristic that it's more likely the mouse is still within the
currently highlighted (or it's adjacent neighbors) widget as opposed
to some far away widget (the case when the mouse is moved very
drastically across the window).
Thanks yet again to @tshirtman for suggesting this.
Instead of defining a `on_mouse_pos()` on every widget simply
register and track each widget and loop through them all once (or as much
as is necessary) in a single callback. The assumption here is that we
get a performance boost by looping widgets instead of having `kivy` loop
and call back each widget thus avoiding costly python function calls.