Generalize the methods for cancelling groups of orders (all or those
under cursor) and add new group status support such that statuses for
each cancel or order submission is displayed in the status bar. In the
"cancel-all-orders" case, use the new group status stuff.
Allows for submitting a top level "group status" associated with
a "group key" which eventually resolves once all sub-statuses associated
with that group key (and thus top level status) complete and are also
removed. Also add support for a "final message" for each status such
that once the status clear callback is called a final msg is placed on
the status bar that is then removed when the next status is set.
It's all a questionable bunch of closures/callbacks but it worx.
Instead of callbacks for key presses/releases convert our `ChartView`'s
kb input handling to async code using our event relaying-over-mem-chan
system. This is a first step toward a more async driven modal control
UX. Changed a bunch of "chart" component naming as part of this as well,
namely: `ChartSpace` -> `GodWidget` and `LinkedSplitCharts` ->
`LinkedSplits`. Engage the view boxe's async handler code as part of new
symbol data loading in `display_symbol_data()`. More re-orging to come!
Add an `open_handler()` ctx manager for wholesale handling event sets
with a passed in async func. Better document and implement the event
filtering core including adding support for key "auto repeat" filtering;
it turns out the events delivered when `trio` does its guest-most tick
are not the same (Qt has somehow consumed them or something) so we have
to do certain things (like getting the `.type()`, `.isAutoRepeat()`,
etc.) before shipping over the mem chan. The alt might be to copy the
event objects first but haven't tried it yet. For now just offer
auto-repeat filtering through a flag.
Adding binance's "hft" ws feeds has resulted in a lot of context
switching in our Qt charts, so much so it's chewin CPU and definitely
worth it to throttle to the detected display rate as per discussion in
issue #192.
This is a first very very naive attempt at throttling L1 tick feeds on
the `brokerd` end (producer side) using a constant and uniform delivery
rate by way of a `trio` task + mem chan. The new func is
`data._sampling.uniform_rate_send()`. Basically if a client request
a feed and provides a throttle rate we just spawn a task and queue up
ticks until approximately the next display rate's worth period of time
has passed before forwarding. It's definitely nothing fancy but does
provide fodder and a start point for an up and coming queueing eng to
start digging into both #107 and #109 ;)
Avoids some cyclical and confusing import time stuff that we needed to get
DPI aware fonts configured from the active display. Move the main window
singleton into its own module and add a `main_window()` getter for it.
Make `current_screen()` a ``MainWindow` method to avoid so many module
variables.