Facepalm, align overlay plot view exactly to parent
Previously we were aligning the child's `PlotItem` to the "root" (top most) overlays `ViewBox`..smh. This is why there was a weird gap on the LHS next to the 'left' price axes: something weird in the implied axes offsets was getting jammed in that rect. Also comments out "the-skipping-of" moving axes from the overlay's `PlotItem.layout` to the root's linear layout(s) when an overlay's axis is read as not visible; this isn't really necessary nor useful and if we want to remove the axes entirely we should do it explicitly and/or provide a way through the `ComposeGridLayout` API.storage_cli
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a2934b7d18
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fd1fd8d49b
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@ -201,18 +201,19 @@ class ComposedGridLayout:
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axis_view = axis.linkedView()
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assert axis_view is plotitem.vb
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if (
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not axis.isVisible()
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# if (
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# not axis.isVisible()
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# XXX: we never skip moving the axes for the *root*
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# plotitem inserted (even if not shown) since we need to
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# move all the hidden axes into linear sub-layouts for
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# that "central" plot in the overlay. Also if we don't
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# do it there's weird geomoetry calc offsets that make
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# view coords slightly off somehow .. smh
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and not len(self.pitems) == 0
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):
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continue
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# # XXX: we never skip moving the axes for the *root*
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# # plotitem inserted (even if not shown) since we need to
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# # move all the hidden axes into linear sub-layouts for
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# # that "central" plot in the overlay. Also if we don't
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# # do it there's weird geomoetry calc offsets that make
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# # view coords slightly off somehow .. smh
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# and not len(self.pitems) == 0
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# ):
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# print(f'SKIPPING MOVE: {plotitem.name}:{name} -> {axis}')
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# continue
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# invert insert index for layouts which are
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# not-left-to-right, top-to-bottom insert oriented
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@ -498,10 +499,10 @@ class PlotItemOverlay:
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else:
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insert_index, axes = self.layout.insert_plotitem(index, plotitem)
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plotitem.setGeometry(root.vb.sceneBoundingRect())
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plotitem.vb.setGeometry(root.vb.sceneBoundingRect())
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def size_to_viewbox(vb: 'ViewBox'):
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plotitem.setGeometry(vb.sceneBoundingRect())
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plotitem.vb.setGeometry(root.vb.sceneBoundingRect())
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root.vb.sigResized.connect(size_to_viewbox)
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