Add remote actor error handling and parent re-raising
Command requests are sent out and responses are handled in a "message loop" where each command is associated with a "caller id" and multiple cmds and results are multiplexed on the came inter-actor channel. When a cmd result arrives it is pushed into a local queue and delivered to the appropriate calling actor's task. Errors from a remote actor are always shipped in an "error" packet back to their spawning-parent actor such that any error in a subactor is always raised directly in the parent. Based on the first response to a cmd (either a 'return' or 'yield' packet) the caller side portal will retrieve values by wrapping the local response queue in either of an async function or generator as appropriate.kivy_mainline_and_py3.8
parent
75996fed0d
commit
ef90d7f106
391
piker/tractor.py
391
piker/tractor.py
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@ -1,13 +1,14 @@
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"""
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tracor: An actor model micro-framework.
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"""
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import uuid
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import inspect
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import importlib
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from functools import partial
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import multiprocessing as mp
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from typing import Coroutine
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from collections import defaultdict
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from functools import partial
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from typing import Coroutine
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import importlib
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import inspect
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import multiprocessing as mp
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import traceback
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import uuid
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import trio
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from async_generator import asynccontextmanager
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@ -19,6 +20,9 @@ from .log import get_console_log, get_logger
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ctx = mp.get_context("forkserver")
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log = get_logger('tractor')
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# set at startup and after forks
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_current_actor = None
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# for debugging
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log = get_console_log('debug')
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@ -27,8 +31,8 @@ class ActorFailure(Exception):
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"General actor failure"
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# set at startup and after forks
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_current_actor = None
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class RemoteActorError(ActorFailure):
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"Remote actor exception bundled locally"
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@asynccontextmanager
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@ -44,6 +48,58 @@ async def maybe_open_nursery(nursery=None):
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yield nursery
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async def _invoke(
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cid, chan, func, kwargs,
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treat_as_gen=False, raise_errs=False):
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"""Invoke local func and return results over provided channel.
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"""
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try:
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is_async_func = False
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if isinstance(func, partial):
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is_async_func = inspect.iscoroutinefunction(func.func)
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if not inspect.iscoroutinefunction(func) and not is_async_func:
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await chan.send({'return': func(**kwargs), 'cid': cid})
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else:
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coro = func(**kwargs)
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if inspect.isasyncgen(coro):
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# await chan.send('gen')
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async for item in coro:
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# TODO: can we send values back in here?
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# How do we do it, spawn another task?
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# to_send = await chan.recv()
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# if to_send is not None:
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# await coro.send(to_send)
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await chan.send({'yield': item, 'cid': cid})
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else:
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if treat_as_gen:
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# XXX: the async-func may spawn further tasks which push
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# back values like an async-generator would but must
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# manualy construct the response dict-packet-responses as above
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await coro
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else:
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await chan.send({'return': await coro, 'cid': cid})
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except Exception:
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if not raise_errs:
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await chan.send({'error': traceback.format_exc(), 'cid': cid})
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else:
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raise
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async def get_result(q):
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"""Process a msg from a remote actor.
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"""
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first_msg = await q.get()
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if 'return' in first_msg:
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return 'return', first_msg, q
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elif 'yield' in first_msg:
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return 'yield', first_msg, q
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elif 'error' in first_msg:
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raise RemoteActorError(first_msg['error'])
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else:
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raise ValueError(f"{first_msg} is an invalid response packet?")
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class Actor:
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"""The fundamental concurrency primitive.
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@ -56,14 +112,14 @@ class Actor:
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def __init__(
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self,
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name: str,
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namespaces: [str],
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main: Coroutine,
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statespace: dict,
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main: Coroutine = None,
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rpc_module_paths: [str] = [],
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statespace: dict = {},
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uid: str = None,
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allow_rpc: bool = True,
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):
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self.uid = (name, uid or str(uuid.uuid1()))
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self.namespaces = namespaces
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self.rpc_module_paths = rpc_module_paths
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self._mods = {}
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self.main = main
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# TODO: consider making this a dynamically defined
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@ -73,6 +129,7 @@ class Actor:
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# filled in by `_async_main` after fork
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self._peers = {}
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self._actors2calls = {} # map {uids -> {callids -> waiter queues}}
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self._listeners = []
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self._parent_chan = None
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self._accept_host = None
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@ -91,33 +148,29 @@ class Actor:
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# be spawned on a different machine from the original nursery
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# and we need to try and load the local module code (if it
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# exists)
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for path in self.namespaces:
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for path in self.rpc_module_paths:
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self._mods[path] = importlib.import_module(path)
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async def _stream_handler(
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self,
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stream: trio.SocketStream,
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):
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"""Receive requests and deliver responses spinning up new
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channels where necessary.
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Basically RPC with an async twist ;)
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"""
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Entry point for new inbound connections to the channel server.
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"""
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chan = Channel(stream=stream)
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log.info(f"New {chan} connected to us")
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# send/receive initial handshake response
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await chan.send(self.uid)
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uid = await chan.recv()
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chan.uid = uid
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log.info(f"Handshake with actor {uid}@{chan.raddr} complete")
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# XXX WTF!?!! THIS BLOCKS RANDOMLY?
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# assert tuple(raddr) == chan.laddr
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# execute main coroutine provided by spawner
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if self.main:
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await self.main(actor=self)
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event = self._peers.pop(uid, None)
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chan.event = event
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self._peers[uid] = chan
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log.info(f"Registered {chan} for {uid}")
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log.debug(f"Retrieved event {event}")
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@ -126,59 +179,63 @@ class Actor:
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# a recently spawned actor which we'd like to control via
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# async-rpc calls.
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if event and getattr(event, 'set', None):
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log.info(f"Waking waiters of {event.statistics()}")
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# Alert any task waiting on this connection to come up
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# and don't manage channel messages as some external task is
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# waiting to use the channel
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# (usually an actor nursery)
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event.set()
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event.clear()
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event.clear() # now consumer can wait on this channel to close
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# wait for channel consumer (usually a portal) to be
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# done with the channel
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await event.wait()
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# Drop ref to channel so it can be gc-ed
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self._peers.pop(self._uid, None)
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# Remote controlled connection, we are likely a subactor
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# being told what to do so manage the channel with async-rpc
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else:
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# Begin channel management - respond to remote requests and
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# process received reponses.
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try:
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await self._process_messages(chan)
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finally:
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# Drop ref to channel so it can be gc-ed
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self._peers.pop(chan.uid, None)
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chan.event.set()
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log.debug(f"Releasing channel {chan}")
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def _push_result(self, actorid, cid, msg):
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q = self.get_waitq(actorid, cid)
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log.debug(f"Delivering {msg} from {actorid} to caller {cid}")
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q.put_nowait(msg)
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def get_waitq(self, actorid, cid):
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if actorid not in self._actors2calls:
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log.warn(f"Caller id {cid} is not yet registered?")
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cids2qs = self._actors2calls.setdefault(actorid, {})
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if cid not in cids2qs:
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log.warn(f"Caller id {cid} is not yet registered?")
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return cids2qs.setdefault(cid, trio.Queue(1000))
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async def invoke_cmd(self, chan, ns, func, kwargs):
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"""Invoke a remote command by sending a `cmd` message and waiting
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on the msg processing loop for its response(s).
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"""
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cid = uuid.uuid1()
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q = self.get_waitq(chan.uid, cid)
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await chan.send((ns, func, kwargs, self.uid, cid))
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return await get_result(q)
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async def _process_messages(self, chan, treat_as_gen=False):
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"""Process inbound messages async-RPC style.
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"""Process messages async-RPC style.
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Process rpc requests and deliver retrieved responses from channels.
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"""
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async def invoke(func, kwargs):
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if not inspect.iscoroutinefunction(func):
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await chan.send('func')
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await chan.send(func(**kwargs))
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else:
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coro = func(**kwargs)
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if inspect.isasyncgen(coro):
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await chan.send('gen')
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async for item in coro:
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# TODO: can we send values back in here?
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# How do we do it, spawn another task?
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# to_send = await chan.recv()
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# if to_send is not None:
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# await coro.send(to_send)
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await chan.send(item)
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else:
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if treat_as_gen:
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await chan.send('gen')
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else:
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await chan.send('func')
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# XXX: the async-func may spawn further tasks which push
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# back values like an async-generator would
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await chan.send(await coro)
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log.debug(f"Entering async-rpc loop for {chan.laddr}->{chan.raddr}")
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log.debug(f"Entering async-rpc loop for {chan}")
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async with trio.open_nursery() as nursery:
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async for ns, funcname, kwargs, actorid in chan.aiter_recv():
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async for msg in chan.aiter_recv():
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log.debug(f"Received msg {msg}")
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# try:
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cid = msg.get('cid')
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if cid: # deliver response to local caller/waiter
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self._push_result(chan.uid, cid, msg)
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continue
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else:
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ns, funcname, kwargs, actorid, cid = msg['cmd']
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# except Exception:
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# await chan.send({'error': traceback.format_exc()})
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# break
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log.debug(
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f"Processing request from {actorid}\n"
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f"{ns}.{funcname}({kwargs})")
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# signature will be treated as one.
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treat_as_gen = True
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nursery.start_soon(invoke, func, kwargs, name=funcname)
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nursery.start_soon(
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_invoke, cid, chan, func, kwargs, treat_as_gen,
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name=funcname
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)
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log.debug(f"Exiting msg loop for {chan}")
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def _fork_main(self, accept_addr, parent_addr=None):
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# after fork routine which invokes a fresh ``trio.run``
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A "root-most" (or "top-level") nursery for this actor is opened here
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and when cancelled effectively cancels the actor.
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"""
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async with maybe_open_nursery(nursery) as nursery:
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self._root_nursery = nursery
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result = None
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try:
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async with maybe_open_nursery(nursery) as nursery:
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self._root_nursery = nursery
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# Startup up channel server, optionally begin serving RPC
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# requests from the parent.
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host, port = accept_addr
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await self._serve_forever(
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nursery, accept_host=host, accept_port=port,
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parent_addr=parent_addr
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)
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# Startup up channel server, optionally begin serving RPC
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# requests from the parent.
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host, port = accept_addr
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await self._serve_forever(
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nursery, accept_host=host, accept_port=port,
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)
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# start "main" routine in a task
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if self.main:
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await self.main(self)
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if parent_addr is not None:
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# Connect back to the parent actor and conduct initial
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# handshake (From this point on if we error ship the
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# exception back to the parent actor)
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chan = self._parent_chan = Channel(
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destaddr=parent_addr,
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on_reconnect=self.main
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)
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await chan.connect()
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# blocks here as expected if no nursery was provided until
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# the channel server is killed
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# initial handshake, report who we are, figure out who they are
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await chan.send(self.uid)
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uid = await chan.recv()
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if uid in self._peers:
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log.warn(
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f"already have channel for {uid} registered?"
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)
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else:
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self._peers[uid] = chan
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# handle new connection back to parent
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if self._allow_rpc:
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self.load_namespaces()
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nursery.start_soon(self._process_messages, chan)
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if self.main:
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log.debug(f"Starting main task `{self.main}`")
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if self._parent_chan:
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# start "main" routine in a task
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nursery.start_soon(
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_invoke, 'main', self._parent_chan, self.main, {},
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False, True # treat_as_gen, raise_errs params
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)
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else:
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# run directly
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result = await self.main()
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# blocks here as expected if no nursery was provided until
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# the channel server is killed (i.e. this actor is
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# cancelled or signalled by the parent actor)
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except Exception:
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if self._parent_chan:
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log.exception("Actor errored:")
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await self._parent_chan.send(
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{'error': traceback.format_exc(), 'cid': 'main'})
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else:
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raise
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return result
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async def _serve_forever(
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self,
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# (host, port) to bind for channel server
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accept_host=None,
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accept_port=0,
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parent_addr=None,
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task_status=trio.TASK_STATUS_IGNORED
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):
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"""Main coroutine: connect back to the parent, spawn main task, begin
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@ -264,31 +368,6 @@ class Actor:
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self._listeners.extend(listeners)
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log.debug(f"Spawned {listeners}")
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if parent_addr is not None:
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# Connect back to the parent actor and conduct initial
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# handshake (From this point on if we error ship the
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# exception back to the parent actor)
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chan = self._parent_chan = Channel(
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destaddr=parent_addr,
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on_reconnect=self.main
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)
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await chan.connect()
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# initial handshake, report who we are, figure out who they are
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await chan.send(self.uid)
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uid = await chan.recv()
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if uid in self._peers:
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log.warn(
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f"already have channel for {uid} registered?"
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)
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else:
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self._peers[uid] = chan
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# handle new connection back to parent
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if self._allow_rpc:
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self.load_namespaces()
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nursery.start_soon(self._process_messages, chan)
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# when launched in-process, trigger awaiter's completion
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task_status.started()
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@ -339,7 +418,7 @@ class Portal:
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"""
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def __init__(self, channel, event=None):
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self.channel = channel
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self._uid = None
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self._uid = channel.uid
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self._event = event
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async def __aenter__(self):
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|
@ -369,13 +448,26 @@ class Portal:
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# (think `yield from`, `gen.send()`, and functional reactive stuff)
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chan = self.channel
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# ship a function call request to the remote actor
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await chan.send((ns, func, kwargs, _current_actor.uid))
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# get expected response type
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functype = await chan.recv()
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if functype == 'gen':
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return chan.aiter_recv()
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actor = current_actor()
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resptype, first_msg, q = await actor.invoke_cmd(chan, ns, func, kwargs)
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if resptype == 'yield':
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async def yield_from_q():
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yield first
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for msg in q:
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try:
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yield msg['yield']
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except KeyError:
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raise RemoteActorError(msg['error'])
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return yield_from_q()
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elif resptype == 'return':
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return first_msg['return']
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else:
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return await chan.recv()
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raise ValueError(f"Unknown msg response type: {first_msg}")
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class LocalPortal:
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|
@ -398,9 +490,9 @@ class LocalPortal:
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class ActorNursery:
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"""Spawn scoped subprocess actors.
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"""
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def __init__(self, parent_actor, supervisor=None):
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def __init__(self, actor, supervisor=None):
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self.supervisor = supervisor
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self._parent_actor = parent_actor
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self._actor = actor
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# We'll likely want some way to cancel all sub-actors eventually
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# self.cancel_scope = cancel_scope
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self._children = {}
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|
@ -409,38 +501,43 @@ class ActorNursery:
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return self
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async def start_actor(
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self, name, module_paths,
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self, name,
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bind_addr=('127.0.0.1', 0),
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statespace=None,
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rpc_module_paths=None,
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main=None,
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):
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actor = Actor(
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name,
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module_paths, # modules allowed to invoked funcs from
|
||||
# modules allowed to invoked funcs from
|
||||
rpc_module_paths=rpc_module_paths,
|
||||
statespace=statespace, # global proc state vars
|
||||
main=main, # main coroutine to be invoked
|
||||
)
|
||||
parent_addr = self._parent_actor.accept_addr
|
||||
parent_addr = self._actor.accept_addr
|
||||
proc = ctx.Process(
|
||||
target=actor._fork_main,
|
||||
args=(bind_addr, parent_addr),
|
||||
daemon=True,
|
||||
name=name,
|
||||
)
|
||||
self._children[(name, proc.pid)] = (actor, proc)
|
||||
proc.start()
|
||||
|
||||
if not proc.is_alive():
|
||||
raise ActorFailure("Couldn't start sub-actor?")
|
||||
|
||||
# wait for actor to spawn and connect back to us
|
||||
# channel should have handshake completed by the
|
||||
# local actor by the time we get a ref to it
|
||||
if proc.is_alive():
|
||||
event, chan = await self._parent_actor.wait_for_peer(actor.uid)
|
||||
else:
|
||||
raise ActorFailure("Couldn't start sub-actor?")
|
||||
event, chan = await self._actor.wait_for_peer(actor.uid)
|
||||
# channel is up, get queue which delivers result from main routine
|
||||
main_q = self._actor.get_waitq(actor.uid, 'main')
|
||||
self._children[(name, proc.pid)] = (actor, proc, main_q)
|
||||
|
||||
return Portal(chan)
|
||||
return Portal(chan, event=event)
|
||||
|
||||
async def wait(self):
|
||||
|
||||
async def cancel(self):
|
||||
async def wait_for_proc(proc):
|
||||
# TODO: timeout block here?
|
||||
if proc.is_alive():
|
||||
|
@ -452,17 +549,26 @@ class ActorNursery:
|
|||
# unblocks when all waiter tasks have completed
|
||||
async with trio.open_nursery() as nursery:
|
||||
for actor, proc in self._children.values():
|
||||
if proc is mp.current_process():
|
||||
actor.cancel()
|
||||
else:
|
||||
# send KeyBoardInterrupt (trio abort signal) to underlying
|
||||
# sub-actors
|
||||
proc.terminate()
|
||||
# os.kill(proc.pid, signal.SIGINT)
|
||||
nursery.start_soon(wait_for_proc, proc)
|
||||
nursery.start_soon(wait_for_proc, proc)
|
||||
|
||||
async def cancel(self):
|
||||
for actor, proc in self._children.values():
|
||||
if proc is mp.current_process():
|
||||
actor.cancel()
|
||||
else:
|
||||
# send KeyBoardInterrupt (trio abort signal) to underlying
|
||||
# sub-actors
|
||||
proc.terminate()
|
||||
# os.kill(proc.pid, signal.SIGINT)
|
||||
|
||||
await self.wait()
|
||||
|
||||
async def __aexit__(self, etype, value, tb):
|
||||
await self.cancel()
|
||||
"""Wait on all subactor's main routines to complete.
|
||||
"""
|
||||
async with trio.open_nursery() as nursery:
|
||||
for subactor, proc, q in self._children.values():
|
||||
nursery.start_soon(get_result, q)
|
||||
|
||||
|
||||
def current_actor() -> Actor:
|
||||
|
@ -517,7 +623,7 @@ async def get_arbiter(host='127.0.0.1', port=1616, main=None):
|
|||
# no arbiter found on this host so start one in-process
|
||||
arbiter = Arbiter(
|
||||
'arbiter',
|
||||
namespaces=[], # the arbiter doesn't allow module rpc
|
||||
rpc_module_paths=[], # the arbiter doesn't allow module rpc
|
||||
statespace={}, # global proc state vars
|
||||
main=main, # main coroutine to be invoked
|
||||
)
|
||||
|
@ -538,7 +644,7 @@ async def get_arbiter(host='127.0.0.1', port=1616, main=None):
|
|||
|
||||
# If spawned locally, the arbiter is cancelled when this context
|
||||
# is complete (i.e the underlying context manager block completes)
|
||||
nursery.cancel_scope.cancel()
|
||||
# nursery.cancel_scope.cancel()
|
||||
|
||||
|
||||
@asynccontextmanager
|
||||
|
@ -559,27 +665,26 @@ async def find_actor(name):
|
|||
|
||||
|
||||
async def _main(async_fn, args, kwargs, name):
|
||||
main = partial(async_fn, *args)
|
||||
# Creates an internal nursery which shouldn't be cancelled even if
|
||||
# the one opened below is (this is desirable because the arbitter should
|
||||
# stay up until a re-election process has taken place - which is not
|
||||
# implemented yet FYI).
|
||||
async with get_arbiter(
|
||||
host=kwargs.get('arbiter_host', '127.0.0.1'),
|
||||
port=kwargs.get('arbiter_port', 1616),
|
||||
main=partial(async_fn, *args, **kwargs)
|
||||
host=kwargs.pop('arbiter_host', '127.0.0.1'),
|
||||
port=kwargs.pop('arbiter_port', 1616),
|
||||
main=main,
|
||||
) as portal:
|
||||
if not current_actor().is_arbiter:
|
||||
# create a local actor and start it up its main routine
|
||||
actor = Actor(
|
||||
name or 'anonymous',
|
||||
# namespaces=kwargs.get('namespaces'),
|
||||
# statespace=kwargs.get('statespace'),
|
||||
# main=async_fn, # main coroutine to be invoked
|
||||
main=main, # main coroutine to be invoked
|
||||
**kwargs
|
||||
)
|
||||
# this will block and yield control to the `trio` run loop
|
||||
await serve_local_actor(
|
||||
actor, accept_addr=kwargs.get('accept_addr', (None, 0)))
|
||||
actor, accept_addr=kwargs.pop('accept_addr', (None, 0)))
|
||||
log.info("Completed async main")
|
||||
else:
|
||||
# block waiting for the arbiter main task to complete
|
||||
|
|
Loading…
Reference in New Issue