Hotfix: open a tractor context to fsps...
The prior PR for fixing fsp array misalignment also added `tractor.Context` usage which wasn't reflected in the graphics update loop (newer code added it but the prior PR was factored from path dependent history) and thus was broken. Further in newer work we don't have fsp actors actually stream value updates since the display loop can already pull from the source feed and update graphics at a preferred throttle rate. Re-enabled the fsp stream sending here by default until that newer only-throttle-pull-from-source code is landed in the display loop.fsp_hotfixes
parent
186d221dda
commit
ea9b66d1c3
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@ -90,7 +90,7 @@ async def fsp_compute(
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func_name: str,
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func: Callable,
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attach_stream: bool = False,
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attach_stream: bool = True,
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task_status: TaskStatus[None] = trio.TASK_STATUS_IGNORED,
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) -> None:
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@ -427,7 +427,7 @@ async def run_fsp(
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)
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async with (
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portal.open_stream_from(
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portal.open_context(
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# chaining entrypoint
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fsp.cascade,
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@ -437,21 +437,17 @@ async def run_fsp(
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src_shm_token=src_shm.token,
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dst_shm_token=conf['shm'].token,
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symbol=sym,
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fsp_func_name=fsp_func_name,
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func_name=fsp_func_name,
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loglevel=loglevel,
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) as stream,
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) as (ctx, last_index),
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ctx.open_stream() as stream,
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open_sidepane(
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linkedsplits,
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display_name,
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) as sidepane,
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):
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# receive last index for processed historical
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# data-array as first msg
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_ = await stream.receive()
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shm = conf['shm']
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if conf.get('overlay'):
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