Tick the slow chart task on a 1sec index event
parent
c0d490ed63
commit
90754f979b
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@ -206,6 +206,7 @@ class DisplayState(Struct):
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state['i_last_append'] = i_step
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state['i_last_append'] = i_step
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do_rt_update = uppx < update_uppx
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do_rt_update = uppx < update_uppx
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_, _, _, r = chart.bars_range()
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_, _, _, r = chart.bars_range()
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liv = r >= i_step
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liv = r >= i_step
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@ -346,11 +347,20 @@ async def graphics_update_loop(
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_, hist_step_size_s, _ = feed.get_ds_info()
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_, hist_step_size_s, _ = feed.get_ds_info()
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async with feed.index_stream(
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async with feed.index_stream(
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int(hist_step_size_s)
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# int(hist_step_size_s)
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# TODO: seems this is more reliable at keeping the slow
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# chart incremented in view more correctly?
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# - It might make sense to just inline this logic with the
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# main display task? => it's a tradeoff of slower task
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# wakeups/ctx switches verus logic checks (as normal)
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# - we need increment logic that only does the view shift
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# call when the uppx permits/needs it
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int(1),
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) as istream:
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) as istream:
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async for msg in istream:
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async for msg in istream:
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# check if slow chart needs a resize
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# check if slow chart needs an x-domain shift and/or
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# y-range resize.
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(
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(
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uppx,
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uppx,
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liv,
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liv,
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@ -364,6 +374,12 @@ async def graphics_update_loop(
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state=state,
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state=state,
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# update_state=False,
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# update_state=False,
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)
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)
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# print(
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# f'liv: {liv}\n'
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# f'do_append: {do_append}\n'
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# f'append_diff: {append_diff}\n'
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# )
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if (
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if (
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do_append
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do_append
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and liv
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and liv
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@ -395,7 +411,7 @@ async def graphics_update_loop(
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# chart isn't active/shown so skip render cycle and pause feed(s)
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# chart isn't active/shown so skip render cycle and pause feed(s)
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if chart.linked.isHidden():
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if chart.linked.isHidden():
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print('skipping update')
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# print('skipping update')
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chart.pause_all_feeds()
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chart.pause_all_feeds()
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continue
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continue
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