Modernize optional path variable type annots

overlays_interaction_latency_tuning
Tyler Goodlet 2022-12-28 02:04:06 -05:00
parent 4d2b5c8f86
commit 7e29c36a24
1 changed files with 4 additions and 4 deletions

View File

@ -58,8 +58,8 @@ class Renderer(msgspec.Struct):
# output graphics rendering, the main object
# processed in ``QGraphicsObject.paint()``
path: Optional[QPainterPath] = None
fast_path: Optional[QPainterPath] = None
path: QPainterPath | None = None
fast_path: QPainterPath | None = None
# XXX: just ideas..
# called on the final data (transform) output to convert
@ -81,7 +81,7 @@ class Renderer(msgspec.Struct):
x: np.ndarray,
y: np.ndarray,
connect: str | np.ndarray = 'all',
path: Optional[QPainterPath] = None,
path: QPainterPath | None = None,
redraw: bool = False,
) -> QPainterPath:
@ -105,7 +105,7 @@ class Renderer(msgspec.Struct):
# - https://doc.qt.io/qt-5/qpainterpath.html#reserve
# - https://doc.qt.io/qt-5/qpainterpath.html#capacity
# - https://doc.qt.io/qt-5/qpainterpath.html#clear
# XXX: right now this is based on had hoc checks on a
# XXX: right now this is based on ad-hoc checks on a
# hidpi 3840x2160 4k monitor but we should optimize for
# the target display(s) on the sys.
# if no_path_yet: