Add type annots to vars inside `Render.render()`
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					@ -203,9 +203,9 @@ class Renderer(msgspec.Struct):
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        ):
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					        ):
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            should_redraw = True
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					            should_redraw = True
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        path = self.path
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					        path: QPainterPath = self.path
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        fast_path = self.fast_path
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					        fast_path: QPainterPath = self.fast_path
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        reset = False
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					        reset: bool = False
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        self.viz.yrange = None
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					        self.viz.yrange = None
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