Return `in_view: bool` from `Viz.update_graphics()`
Allows callers to know if they should care about a particular viz rendering call by immediately knowing if the graphics are in view. This turns out super useful particularly when doing dynamic y-ranging overlay calcs.overlays_interaction_latency_tuning
parent
72a9af21ac
commit
33df4f9927
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@ -658,7 +658,11 @@ class Viz(msgspec.Struct): # , frozen=True):
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**kwargs,
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) -> pg.GraphicsObject:
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) -> tuple[
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bool,
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tuple[int, int],
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pg.GraphicsObject,
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]:
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'''
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Read latest datums from shm and render to (incrementally)
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render to graphics.
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@ -688,8 +692,9 @@ class Viz(msgspec.Struct): # , frozen=True):
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not in_view.size
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or not render
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):
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# print('exiting early')
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# print(f'{self.name} not in view (exiting early)')
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return (
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False,
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(ivl, ivr),
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graphics,
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)
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@ -810,6 +815,7 @@ class Viz(msgspec.Struct): # , frozen=True):
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if not out:
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log.warning(f'{self.name} failed to render!?')
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return (
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False,
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(ivl, ivr),
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graphics,
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)
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@ -865,6 +871,7 @@ class Viz(msgspec.Struct): # , frozen=True):
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self._in_ds = r._in_ds
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return (
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True,
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(ivl, ivr),
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graphics,
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)
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@ -1053,7 +1060,9 @@ class Viz(msgspec.Struct): # , frozen=True):
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l_reset = r_reset - rl_diff
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else:
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raise RuntimeError(f'Unknown view state {vl} -> {vr}')
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log.warning(f'Unknown view state {vl} -> {vr}')
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# return
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# raise RuntimeError(f'Unknown view state {vl} -> {vr}')
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else:
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# maintain the l->r view distance
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@ -557,7 +557,7 @@ def graphics_update_cycle(
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(liv and do_px_step)
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or trigger_all
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):
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i_read_range, _ = main_viz.update_graphics()
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_, i_read_range, _ = main_viz.update_graphics()
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profiler('`Viz.update_graphics()` call')
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(
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@ -707,7 +707,7 @@ async def open_vlm_displays(
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last_val_sticky.update_from_data(-1, value)
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_, vlm_curve = vlm_chart.update_graphics_from_flow(
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_, _, vlm_curve = vlm_chart.update_graphics_from_flow(
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'volume',
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)
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