Add support for a marker "on paint" callback
parent
37cd800135
commit
1048ea14d3
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@ -18,10 +18,10 @@
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Annotations for ur faces.
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Annotations for ur faces.
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"""
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"""
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from typing import Callable
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from typing import Callable, Optional
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from PyQt5 import QtCore, QtGui, QtWidgets
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from PyQt5 import QtCore, QtGui, QtWidgets
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from PyQt5.QtCore import QPointF
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from PyQt5.QtCore import QPointF, QRectF
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from PyQt5.QtWidgets import QGraphicsPathItem
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from PyQt5.QtWidgets import QGraphicsPathItem
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from pyqtgraph import Point, functions as fn, Color
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from pyqtgraph import Point, functions as fn, Color
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import numpy as np
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import numpy as np
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@ -100,6 +100,7 @@ class LevelMarker(QGraphicsPathItem):
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get_level: Callable[..., float],
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get_level: Callable[..., float],
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size: float = 20,
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size: float = 20,
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keep_in_view: bool = True,
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keep_in_view: bool = True,
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on_paint: Optional[Callable] = None,
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) -> None:
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) -> None:
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@ -114,12 +115,11 @@ class LevelMarker(QGraphicsPathItem):
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self.chart = chart
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self.chart = chart
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self.get_level = get_level
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self.get_level = get_level
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self._on_paint = on_paint
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self.scene_x = lambda: marker_right_points(chart)[1]
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self.scene_x = lambda: marker_right_points(chart)[1]
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self.level: float = 0
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self.level: float = 0
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self.keep_in_view = keep_in_view
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self.keep_in_view = keep_in_view
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assert self.path_br
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@property
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@property
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def style(self) -> str:
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def style(self) -> str:
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return self._style
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return self._style
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@ -131,9 +131,12 @@ class LevelMarker(QGraphicsPathItem):
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self.setPath(polygon)
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self.setPath(polygon)
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self._style = value
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self._style = value
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# get the path for the opaque path **without** weird
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def path_br(self) -> QRectF:
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# surrounding margin
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'''Return the bounding rect for the opaque path part
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self.path_br = self.mapToScene(
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of this item.
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'''
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return self.mapToScene(
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self.path()
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self.path()
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).boundingRect()
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).boundingRect()
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@ -142,11 +145,11 @@ class LevelMarker(QGraphicsPathItem):
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@property
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@property
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def h(self) -> float:
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def h(self) -> float:
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return self.path_br.height()
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return self.path_br().height()
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@property
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@property
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def w(self) -> float:
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def w(self) -> float:
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return self.path_br.width()
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return self.path_br().width()
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def position_in_view(
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def position_in_view(
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self,
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self,
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@ -195,13 +198,6 @@ class LevelMarker(QGraphicsPathItem):
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).y()
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).y()
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)
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)
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# marker = line._marker
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if getattr(self, 'label', None):
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label = self.label
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# re-anchor label (i.e. trigger call of ``arrow_tr()`` from above
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label.update()
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def paint(
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def paint(
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self,
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self,
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@ -224,7 +220,10 @@ class LevelMarker(QGraphicsPathItem):
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self.mapToScene(QPointF(0, self.get_level())).y()
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self.mapToScene(QPointF(0, self.get_level())).y()
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)
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)
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return super().paint(p, opt, w)
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super().paint(p, opt, w)
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if self._on_paint:
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self._on_paint(self)
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def qgo_draw_markers(
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def qgo_draw_markers(
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