forked from goodboy/tractor
772 lines
27 KiB
Python
772 lines
27 KiB
Python
"""
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tracor: An actor model micro-framework.
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"""
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from collections import defaultdict
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from functools import partial
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from typing import Coroutine
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import importlib
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import inspect
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import multiprocessing as mp
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import traceback
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import uuid
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import trio
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from async_generator import asynccontextmanager
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from .ipc import Channel
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from .log import get_console_log, get_logger
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ctx = mp.get_context("forkserver")
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log = get_logger('tractor')
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# set at startup and after forks
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_current_actor = None
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class ActorFailure(Exception):
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"General actor failure"
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class RemoteActorError(ActorFailure):
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"Remote actor exception bundled locally"
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@asynccontextmanager
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async def maybe_open_nursery(nursery=None):
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"""Create a new nursery if None provided.
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Blocks on exit as expected if no input nursery is provided.
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"""
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if nursery is not None:
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yield nursery
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else:
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async with trio.open_nursery() as nursery:
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yield nursery
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async def _invoke(
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cid, chan, func, kwargs,
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treat_as_gen=False, raise_errs=False,
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task_status=trio.TASK_STATUS_IGNORED
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):
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"""Invoke local func and return results over provided channel.
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"""
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try:
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is_async_func = False
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if isinstance(func, partial):
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is_async_func = inspect.iscoroutinefunction(func.func)
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if not inspect.iscoroutinefunction(func) and not is_async_func:
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await chan.send({'return': func(**kwargs), 'cid': cid})
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else:
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coro = func(**kwargs)
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if inspect.isasyncgen(coro):
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# await chan.send('gen')
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async for item in coro:
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# TODO: can we send values back in here?
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# How do we do it, spawn another task?
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# to_send = await chan.recv()
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# if to_send is not None:
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# await coro.send(to_send)
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await chan.send({'yield': item, 'cid': cid})
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else:
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if treat_as_gen:
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# XXX: the async-func may spawn further tasks which push
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# back values like an async-generator would but must
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# manualy construct the response dict-packet-responses as
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# above
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await coro
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else:
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await chan.send({'return': await coro, 'cid': cid})
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task_status.started()
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except Exception:
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if not raise_errs:
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await chan.send({'error': traceback.format_exc(), 'cid': cid})
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else:
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raise
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async def result_from_q(q):
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"""Process a msg from a remote actor.
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"""
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first_msg = await q.get()
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if 'return' in first_msg:
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return 'return', first_msg, q
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elif 'yield' in first_msg:
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return 'yield', first_msg, q
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elif 'error' in first_msg:
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raise RemoteActorError(first_msg['error'])
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else:
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raise ValueError(f"{first_msg} is an invalid response packet?")
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class Actor:
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"""The fundamental concurrency primitive.
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An actor is the combination of a ``multiprocessing.Process``
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executing a ``trio`` task tree, communicating with other actors
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through "portals" which provide a native async API around "channels".
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"""
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is_arbiter = False
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def __init__(
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self,
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name: str,
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main: Coroutine = None,
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rpc_module_paths: [str] = [],
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statespace: dict = {},
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uid: str = None,
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allow_rpc: bool = True,
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outlive_main: bool = False,
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):
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self.uid = (name, uid or str(uuid.uuid1()))
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self.rpc_module_paths = rpc_module_paths
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self._mods = {}
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self.main = main
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# TODO: consider making this a dynamically defined
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# @dataclass once we get py3.7
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self.statespace = statespace
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self._allow_rpc = allow_rpc
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self._outlive_main = outlive_main
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# filled in by `_async_main` after fork
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self._peers = {}
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self._no_more_peers = trio.Event()
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self._no_more_peers.set()
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self._actors2calls = {} # map {uids -> {callids -> waiter queues}}
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self._listeners = []
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self._parent_chan = None
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self._accept_host = None
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async def wait_for_peer(self, uid):
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"""Wait for a connection back from a spawned actor with a given
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``uid``.
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"""
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log.debug(f"Waiting for peer {uid} to connect")
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event = self._peers.setdefault(uid, trio.Event())
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await event.wait()
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return event, self._peers[uid]
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def load_namespaces(self):
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# We load namespaces after fork since this actor may
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# be spawned on a different machine from the original nursery
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# and we need to try and load the local module code (if it
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# exists)
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for path in self.rpc_module_paths:
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self._mods[path] = importlib.import_module(path)
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async def _stream_handler(
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self,
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stream: trio.SocketStream,
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):
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"""
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Entry point for new inbound connections to the channel server.
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"""
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self._no_more_peers.clear()
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chan = Channel(stream=stream)
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log.info(f"New connection to us {chan}")
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# send/receive initial handshake response
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await chan.send(self.uid)
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uid = await chan.recv()
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chan.uid = uid
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log.info(f"Handshake with actor {uid}@{chan.raddr} complete")
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# channel tracking
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event = self._peers.pop(uid, None)
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chan.event = event
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self._peers[uid] = chan
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log.debug(f"Registered {chan} for {uid}")
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# Instructing connection: this is likely a new channel to
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# a recently spawned actor which we'd like to control via
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# async-rpc calls.
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if event and getattr(event, 'set', None):
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log.debug(f"Waking channel waiters {event.statistics()}")
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# Alert any task waiting on this connection to come up
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event.set()
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event.clear() # now consumer can wait on this channel to close
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# Begin channel management - respond to remote requests and
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# process received reponses.
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try:
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await self._process_messages(chan)
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finally:
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# Drop ref to channel so it can be gc-ed and disconnected
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if chan is not self._parent_chan:
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log.debug(f"Releasing channel {chan}")
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self._peers.pop(chan.uid, None)
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chan.event.set() # signal teardown/disconnection
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if not self._peers: # no more channels connected
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self._no_more_peers.set()
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log.debug(f"No more peer channels")
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def _push_result(self, actorid, cid, msg):
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q = self.get_waitq(actorid, cid)
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log.debug(f"Delivering {msg} from {actorid} to caller {cid}")
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q.put_nowait(msg)
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def get_waitq(self, actorid, cid):
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if actorid not in self._actors2calls:
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log.debug(f"Registering for results from {actorid}")
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cids2qs = self._actors2calls.setdefault(actorid, {})
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if cid not in cids2qs:
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log.debug(f"Registering for result from call id {cid}")
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return cids2qs.setdefault(cid, trio.Queue(1000))
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async def send_cmd(self, chan, ns, func, kwargs):
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"""Send a ``'cmd'`` message to a remote actor and return a
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caller id and a ``trio.Queue`` that can be used to wait for
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responses delivered by the local message processing loop.
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"""
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cid = str(uuid.uuid1())
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q = self.get_waitq(chan.uid, cid)
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log.debug(f"Sending cmd to {chan.uid}: {ns}.{func}({kwargs})")
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await chan.send({'cmd': (ns, func, kwargs, self.uid, cid)})
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return cid, q
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async def _process_messages(self, chan, treat_as_gen=False):
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"""Process messages async-RPC style.
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Process rpc requests and deliver retrieved responses from channels.
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"""
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log.debug(f"Entering async-rpc loop for {chan}")
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async with trio.open_nursery() as nursery:
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async for msg in chan.aiter_recv():
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if msg is None: # terminate sentinel
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log.debug(f"Terminating msg loop for {chan}")
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break
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log.debug(f"Received msg {msg}")
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cid = msg.get('cid')
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if cid: # deliver response to local caller/waiter
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self._push_result(chan.uid, cid, msg)
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if 'error' in msg:
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# TODO: need something better then this slop
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raise RemoteActorError(msg['error'])
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continue
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else:
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ns, funcname, kwargs, actorid, cid = msg['cmd']
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log.debug(
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f"Processing request from {actorid}\n"
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f"{ns}.{funcname}({kwargs})")
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# TODO: accept a sentinel which cancels this task tree?
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if ns == 'self':
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func = getattr(self, funcname)
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else:
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func = getattr(self._mods[ns], funcname)
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# spin up a task for the requested function
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sig = inspect.signature(func)
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treat_as_gen = False
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if 'chan' in sig.parameters:
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assert 'cid' in sig.parameters, \
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f"{func} must accept a `cid` (caller id) kwarg"
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kwargs['chan'] = chan
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kwargs['cid'] = cid
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# TODO: eventually we want to be more stringent
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# about what is considered a far-end async-generator.
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# Right now both actual async gens and any async
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# function which declares a `chan` kwarg in its
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# signature will be treated as one.
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treat_as_gen = True
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nursery.start_soon(
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_invoke, cid, chan, func, kwargs, treat_as_gen,
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name=funcname
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)
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log.debug(f"Exiting msg loop for {chan}")
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def _fork_main(self, accept_addr, parent_addr=None):
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# after fork routine which invokes a fresh ``trio.run``
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log.info(
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f"Started new {ctx.current_process()} for actor {self.uid}")
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global _current_actor
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_current_actor = self
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log.debug(f"parent_addr is {parent_addr}")
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trio.run(
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partial(self._async_main, accept_addr, parent_addr=parent_addr))
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log.debug(f"Actor {self.uid} terminated")
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async def _async_main(self, accept_addr, parent_addr=None, nursery=None):
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"""Start the channel server and main task.
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A "root-most" (or "top-level") nursery for this actor is opened here
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and when cancelled effectively cancels the actor.
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"""
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result = None
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try:
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async with maybe_open_nursery(nursery) as nursery:
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self._root_nursery = nursery
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# Startup up channel server
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host, port = accept_addr
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await nursery.start(partial(
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self._serve_forever, accept_host=host, accept_port=port)
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)
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if parent_addr is not None:
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# Connect back to the parent actor and conduct initial
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# handshake (From this point on if we error ship the
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# exception back to the parent actor)
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chan = self._parent_chan = Channel(
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destaddr=parent_addr,
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on_reconnect=self.main
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)
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await chan.connect()
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# initial handshake, report who we are, who they are
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await chan.send(self.uid)
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uid = await chan.recv()
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if uid in self._peers:
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log.warn(
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f"already have channel for {uid} registered?"
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)
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# handle new connection back to parent optionally
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# begin responding to RPC
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if self._allow_rpc:
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self.load_namespaces()
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nursery.start_soon(self._process_messages, chan)
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if self.main:
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if self._parent_chan:
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log.debug(f"Starting main task `{self.main}`")
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# start "main" routine in a task
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await nursery.start(
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_invoke, 'main', self._parent_chan, self.main, {},
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False, True # treat_as_gen, raise_errs params
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)
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else:
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# run directly
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log.debug(f"Running `{self.main}` directly")
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result = await self.main()
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# terminate local in-proc once its main completes
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log.debug(
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f"Waiting for remaining peers {self._peers} to clear")
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await self._no_more_peers.wait()
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log.debug(f"All peer channels are complete")
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# tear down channel server
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if not self._outlive_main:
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log.debug(f"Shutting down channel server")
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self.cancel_server()
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# blocks here as expected if no nursery was provided until
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# the channel server is killed (i.e. this actor is
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# cancelled or signalled by the parent actor)
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except Exception:
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if self._parent_chan:
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log.exception("Actor errored:")
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await self._parent_chan.send(
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{'error': traceback.format_exc(), 'cid': 'main'})
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else:
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raise
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return result
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async def _serve_forever(
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self,
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*,
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# (host, port) to bind for channel server
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accept_host=None,
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accept_port=0,
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task_status=trio.TASK_STATUS_IGNORED
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):
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"""Main coroutine: connect back to the parent, spawn main task, begin
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listening for new messages.
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"""
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log.debug(f"Starting tcp server on {accept_host}:{accept_port}")
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async with trio.open_nursery() as nursery:
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self._server_nursery = nursery
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# TODO: might want to consider having a separate nursery
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# for the stream handler such that the server can be cancelled
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# whilst leaving existing channels up
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listeners = await nursery.start(
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partial(
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trio.serve_tcp,
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self._stream_handler,
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handler_nursery=self._root_nursery,
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port=accept_port, host=accept_host,
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)
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)
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self._listeners.extend(listeners)
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log.debug(f"Spawned {listeners}")
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task_status.started()
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def cancel(self):
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"""This cancels the internal root-most nursery thereby gracefully
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cancelling (for all intents and purposes) this actor.
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"""
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self._root_nursery.cancel_scope.cancel()
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def cancel_server(self):
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"""Cancel the internal channel server nursery thereby
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preventing any new inbound connections from being established.
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"""
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self._server_nursery.cancel_scope.cancel()
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@property
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def accept_addr(self):
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"""Primary address to which the channel server is bound.
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"""
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return self._listeners[0].socket.getsockname() \
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if self._listeners else None
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def get_parent(self):
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return Portal(self._parent_chan)
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def get_chan(self, actorid):
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return self._peers[actorid]
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class Arbiter(Actor):
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"""A special actor who knows all the other actors and always has
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access to the top level nursery.
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The arbiter is by default the first actor spawned on each host
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and is responsible for keeping track of all other actors for
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coordination purposes. If a new main process is launched and an
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arbiter is already running that arbiter will be used.
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"""
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_registry = defaultdict(list)
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is_arbiter = True
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def find_actor(self, name):
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return self._registry[name]
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def register_actor(self, name, sockaddr):
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self._registry[name].append(sockaddr)
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class Portal:
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"""A 'portal' to a(n) (remote) ``Actor``.
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Allows for invoking remote routines and receiving results through an
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underlying ``tractor.Channel`` as though the remote (async)
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function / generator was invoked locally.
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Think of this like an native async IPC API.
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"""
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def __init__(self, channel, event=None):
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self.channel = channel
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self._uid = channel.uid
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self._event = event
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async def __aenter__(self):
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await self.channel.connect()
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# do the handshake
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await self.channel.send(_current_actor.uid)
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self._uid = uid = await self.channel.recv()
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_current_actor._peers[uid] = self.channel
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return self
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async def aclose(self):
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await self.channel.aclose()
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if self._event:
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# alert the _stream_handler task that we are done with the channel
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# so it can terminate / move on
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self._event.set()
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async def __aexit__(self, etype, value, tb):
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await self.aclose()
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async def run(self, ns, func, **kwargs):
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"""Submit a function to be scheduled and run by actor, return its
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(stream of) result(s).
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"""
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# TODO: not this needs some serious work and thinking about how
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# to make async-generators the fundamental IPC API over channels!
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# (think `yield from`, `gen.send()`, and functional reactive stuff)
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chan = self.channel
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# ship a function call request to the remote actor
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actor = current_actor()
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cid, q = await actor.send_cmd(chan, ns, func, kwargs)
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# wait on first response msg
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resptype, first_msg, q = await result_from_q(q)
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if resptype == 'yield':
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async def yield_from_q():
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yield first_msg['yield']
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for msg in q:
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try:
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yield msg['yield']
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except KeyError:
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raise RemoteActorError(msg['error'])
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return yield_from_q()
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elif resptype == 'return':
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return first_msg['return']
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else:
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raise ValueError(f"Unknown msg response type: {first_msg}")
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class LocalPortal:
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"""A 'portal' to a local ``Actor``.
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A compatibility shim for normal portals but for invoking functions
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using an in process actor instance.
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"""
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def __init__(self, actor):
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self.actor = actor
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async def run(self, ns, func, **kwargs):
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"""Run a requested function locally and return it's result.
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"""
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obj = self.actor if ns == 'self' else importlib.import_module(ns)
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func = getattr(obj, func)
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return func(**kwargs)
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class ActorNursery:
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"""Spawn scoped subprocess actors.
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"""
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def __init__(self, actor, supervisor=None):
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self.supervisor = supervisor
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self._actor = actor
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# We'll likely want some way to cancel all sub-actors eventually
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# self.cancel_scope = cancel_scope
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self._children = {}
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async def __aenter__(self):
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return self
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async def start_actor(
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self, name,
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bind_addr=('127.0.0.1', 0),
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statespace=None,
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rpc_module_paths=None,
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main=None,
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outlive_main=False, # sub-actors die when their main task completes
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):
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actor = Actor(
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name,
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# modules allowed to invoked funcs from
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rpc_module_paths=rpc_module_paths,
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statespace=statespace, # global proc state vars
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main=main, # main coroutine to be invoked
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outlive_main=outlive_main,
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)
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parent_addr = self._actor.accept_addr
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proc = ctx.Process(
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target=actor._fork_main,
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args=(bind_addr, parent_addr),
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daemon=True,
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name=name,
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)
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proc.start()
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if not proc.is_alive():
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raise ActorFailure("Couldn't start sub-actor?")
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# wait for actor to spawn and connect back to us
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# channel should have handshake completed by the
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# local actor by the time we get a ref to it
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event, chan = await self._actor.wait_for_peer(actor.uid)
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# channel is up, get queue which delivers result from main routine
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main_q = self._actor.get_waitq(actor.uid, 'main')
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self._children[(name, proc.pid)] = (actor, proc, main_q)
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return Portal(chan, event=event)
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async def wait(self):
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async def wait_for_proc(proc):
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# TODO: timeout block here?
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if proc.is_alive():
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await trio.hazmat.wait_readable(proc.sentinel)
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# please god don't hang
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proc.join()
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log.debug(f"Joined {proc}")
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# unblocks when all waiter tasks have completed
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async with trio.open_nursery() as nursery:
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for subactor, proc, main_q in self._children.values():
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nursery.start_soon(wait_for_proc, proc)
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async def cancel(self, hard_kill=False):
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log.debug(f"Cancelling nursery")
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for subactor, proc, main_q in self._children.values():
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if proc is mp.current_process():
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# XXX: does this even make sense?
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await subactor.cancel()
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else:
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if hard_kill:
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log.warn(f"Hard killing subactors {self._children}")
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proc.terminate()
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# send KeyBoardInterrupt (trio abort signal) to underlying
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# sub-actors
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# os.kill(proc.pid, signal.SIGINT)
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else:
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# send cancel cmd - likely no response from subactor
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actor = self._actor
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cid, q = await actor.send_cmd(
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actor.get_chan(subactor.uid), # channel lookup
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'self',
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'cancel',
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{},
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)
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log.debug(f"Waiting on all subactors to complete")
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await self.wait()
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log.debug(f"All subactors for {self} have terminated")
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|
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async def __aexit__(self, etype, value, tb):
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"""Wait on all subactor's main routines to complete.
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"""
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async def wait_for_actor(actor, proc, q):
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if proc.is_alive():
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ret_type, msg, q = await result_from_q(q)
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log.info(f"{actor.uid} main task completed with {msg}")
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if not actor._outlive_main:
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# trigger msg loop to break
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log.info(f"Signalling msg loop exit for {actor.uid}")
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await self._actor.get_chan(actor.uid).send(None)
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|
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if etype is not None:
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log.warn(f"{current_actor().uid} errored with {etype}, "
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"cancelling nursery")
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await self.cancel()
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else:
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log.debug(f"Waiting on subactors to complete")
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async with trio.open_nursery() as nursery:
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for subactor, proc, main_q in self._children.values():
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nursery.start_soon(wait_for_actor, subactor, proc, main_q)
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|
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|
log.debug(f"Nursery teardown complete")
|
|
|
|
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def current_actor() -> Actor:
|
|
"""Get the process-local actor instance.
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|
"""
|
|
return _current_actor
|
|
|
|
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|
@asynccontextmanager
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|
async def open_nursery(supervisor=None, loglevel='WARNING'):
|
|
"""Create and yield a new ``ActorNursery``.
|
|
"""
|
|
actor = current_actor()
|
|
if not actor:
|
|
raise RuntimeError("No actor instance has been defined yet?")
|
|
|
|
# TODO: figure out supervisors from erlang
|
|
async with ActorNursery(current_actor(), supervisor) as nursery:
|
|
yield nursery
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|
|
|
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|
async def serve_local_actor(actor, nursery=None, accept_addr=(None, 0)):
|
|
"""Spawn a local actor by starting a task to execute it's main
|
|
async function.
|
|
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|
Blocks if no nursery is provided, in which case it is expected the nursery
|
|
provider is responsible for waiting on the task to complete.
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|
"""
|
|
await actor._async_main(
|
|
accept_addr=accept_addr,
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|
parent_addr=None,
|
|
nursery=nursery,
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|
)
|
|
return actor
|
|
|
|
|
|
class NoArbiterFound:
|
|
"Couldn't find the arbiter?"
|
|
|
|
|
|
@asynccontextmanager
|
|
async def get_arbiter(host='127.0.0.1', port=1616, main=None):
|
|
actor = current_actor()
|
|
if actor and not actor.is_arbiter:
|
|
try:
|
|
# If an arbiter is already running on this host connect to it
|
|
async with Portal(Channel((host, port))) as portal:
|
|
yield portal
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|
except OSError as err:
|
|
raise NoArbiterFound(err)
|
|
else:
|
|
# no arbiter found on this host so start one in-process
|
|
arbiter = Arbiter(
|
|
'arbiter',
|
|
rpc_module_paths=[], # the arbiter doesn't allow module rpc
|
|
statespace={}, # global proc state vars
|
|
main=main, # main coroutine to be invoked
|
|
)
|
|
# assign process-local actor
|
|
global _current_actor
|
|
_current_actor = arbiter
|
|
|
|
# start the arbiter in process in a new task
|
|
async with trio.open_nursery() as nursery:
|
|
|
|
# start local channel-server and fake the portal API
|
|
# NOTE: this won't block since we provide the nursery
|
|
await serve_local_actor(
|
|
arbiter, nursery=nursery, accept_addr=(host, port))
|
|
|
|
yield LocalPortal(arbiter)
|
|
|
|
# XXX: If spawned locally, the arbiter is cancelled when this
|
|
# context is complete given that there are no more active
|
|
# peer channels connected to it.
|
|
arbiter.cancel_server()
|
|
|
|
|
|
@asynccontextmanager
|
|
async def find_actor(name):
|
|
"""Ask the arbiter to find actor(s) by name.
|
|
|
|
Returns a sequence of unconnected portals for each matching actor
|
|
known to the arbiter (client code is expected to connect the portals).
|
|
"""
|
|
async with get_arbiter() as portal:
|
|
sockaddrs = await portal.run('self', 'find_actor', name=name)
|
|
portals = []
|
|
if sockaddrs:
|
|
for sockaddr in sockaddrs:
|
|
portals.append(Portal(Channel(sockaddr)))
|
|
|
|
yield portals # XXX: these are "unconnected" portals
|
|
|
|
|
|
async def _main(async_fn, args, kwargs, name):
|
|
main = partial(async_fn, *args)
|
|
# Creates an internal nursery which shouldn't be cancelled even if
|
|
# the one opened below is (this is desirable because the arbitter should
|
|
# stay up until a re-election process has taken place - which is not
|
|
# implemented yet FYI).
|
|
async with get_arbiter(
|
|
host=kwargs.pop('arbiter_host', '127.0.0.1'),
|
|
port=kwargs.pop('arbiter_port', 1616),
|
|
main=main,
|
|
) as portal:
|
|
if not current_actor().is_arbiter:
|
|
# create a local actor and start it up its main routine
|
|
actor = Actor(
|
|
name or 'anonymous',
|
|
main=main, # main coroutine to be invoked
|
|
**kwargs
|
|
)
|
|
# this will block and yield control to the `trio` run loop
|
|
await serve_local_actor(
|
|
actor, accept_addr=kwargs.pop('accept_addr', (None, 0)))
|
|
log.info("Completed async main")
|
|
# TODO: when the local actor's main has completed we cancel?
|
|
# actor.cancel()
|
|
else:
|
|
# block waiting for the arbiter main task to complete
|
|
pass
|
|
|
|
|
|
def run(async_fn, *args, arbiter_host=None, name='anonymous', **kwargs):
|
|
"""Run a trio-actor async function in process.
|
|
|
|
This is tractor's main entry and the start point for any async actor.
|
|
"""
|
|
return trio.run(_main, async_fn, args, kwargs, name)
|