Expose it from `._state.current_ipc_ctx()` and set it inside
`._rpc._invoke()` for child and inside `Portal.open_context()` for
parent.
Still need to write a few more tests (particularly demonstrating usage
throughout multiple nested nurseries on each side) but this suffices as
a proto for testing with some debugger request-from-subactor stuff.
Other,
- use new `.devx.pformat.add_div()` for ctxc messages.
- add a block to always traceback dump on corrupted cs stacks.
- better handle non-RAEs exception output-formatting in context
termination summary log message.
- use a summary for `start_status` for msg logging in RPC loop.
Such that it's set to whatever `Actor.reg_addrs: list[tuple]` is during
the actor's init-after-spawn guaranteeing each actor has at least the
registry infos from its parent. Ensure we read this if defined over
`_root._default_lo_addrs` in `._discovery` routines, namely
`.find_actor()` since it's the one API normally used without expecting
the runtime's `current_actor()` to be up.
Update the latest inter-peer cancellation test to use the `reg_addr`
fixture (and thus test this new runtime-vars value via `find_actor()`
usage) since it was failing if run *after* the infected `asyncio` suite
due to registry contact failure.
Not sure if it's really that useful other then for reporting errors from
`current_actor()` but at least it alerts `tractor` devs and/or users
when the runtime has already terminated vs. hasn't been started
yet/correctly.
Set the `._last_actor_terminated: tuple` in the root's final block which
allows testing for an already terminated tree which is the case where
`._state._current_actor == None` and the last is set.
This commit obviously denotes a re-license of all applicable parts of
the code base. Acknowledgement of this change was completed in #274 by
the majority of the current set of contributors. From here henceforth
all changes will be AGPL licensed and distributed. This is purely an
effort to maintain the same copy-left policy whilst closing the
(perceived) SaaS loophole the GPL allows for. It is merely for this
loophole: to avoid code hiding by any potential "network providers" who
are attempting to use the project to make a profit without either
compensating the authors or re-distributing their changes.
I thought quite a bit about this change and can't see a reason not to
close the SaaS loophole in our current license. We still are (hard)
copy-left and I plan to keep the code base this way for a couple
reasons:
- The code base produces income/profit through parent projects and is
demonstrably of high value.
- I believe firms should not get free lunch for the sake of
"contributions from their employees" or "usage as a service" which
I have found to be a dubious argument at best.
- If a firm who intends to profit from the code base wants to use it
they can propose a secondary commercial license to purchase with the
proceeds going to the project's authors under some form of well
defined contract.
- Many successful projects like Qt use this model; I see no reason it
can't work in this case until such a time as the authors feel it
should be loosened.
There has been detailed discussion in #103 on licensing alternatives.
The main point of this AGPL change is to protect the code base for the
time being from exploitation while it grows and as we move into the next
phase of development which will include extension into the multi-host
distributed software space.
Every subactor in the tree now receives the socket (or whatever the
mailbox type ends up being) during startup and can call the new
`tractor._discovery.get_root()` function to get a portal to the current
root actor in their tree. The main reason for adding this atm is to
support nested child actors gaining access to the root's tty lock for
debugging.
Also, when a channel disconnects from a message loop, might as well kill
all its rpc tasks.
Prepend the actor and task names in each log emission. This makes
debugging much more sane since you can see from which process and
running task the log message originates from!
Resolves#13
Allows for waiting on another actor (by name) to register with the
arbiter. This makes synchronized actor spawning and consecutive task
coordination easier to accomplish from within sub-actors.
Resolves#31