This begins the move to dropping support for `tractor.run()` which we
don't really need since the runtime is started (as it always has been)
from a new sub-task / nursery. Instead this introduces starting the
actor tree through a `open_root_actor()` async context manager which
we'll likely implicitly call (from the root) on the first use of an
actor nursery.
Drop `_actor._start_actor()` and factor its contents into this new api.
Make `run()` and `run_daemon()` use `open_root_actor()` until we decide
to remove them.
Relates to #168 and #177
It turns out in order to maintain our sneaky little "call an `Actor`
method in this remote process" we still need the ability to invoke
functions from a namespace. We're currently using a "self" namespace as
a way to do this for internal inter-process method calling. Either way,
I see no reason not to keep a public method for this invoke style (we
just won't market it) since it is still how the machinery works
underneath.
This resolves and completes #69 allowing all RPC invocation APIs to pass
function references directly instead of explicit `str` names for the
target namespace and function (this is still done implicitly
underneath). This brings us closer to `trio`'s task running API as well
as acknowledges that any inter-host RPC system (and API) will likely
need to be implemented on top of local RPC primitives anyway. Even if
this ends up **not** being true we can always go to "function stubs" as
part of our IAC protocol or, add a new method to do explicit namespace
calls: `.run_from_module()` or whatever everyone votes on.
Resolves#69
Further, this commit drops `Actor.statespace` from the entire system
since a user can easily get this same functionality using module
level variables. Fix docs to match all these changes (luckily mostly
already done due to example scripts referencing).
Add a ``tractor._portal.StreamReceiveChannel.shield_channel()`` context
manager which allows for avoiding the closing of an IPC stream's
underlying channel for the purposes of task re-spawning. Sometimes you
might want to cancel a task consuming a stream but not tear down the IPC
between actors (the default). A common use can might be where the task's
"setup" work might need to be redone but you want to keep the
established portal / channel in tact despite the task restart.
Includes a test.
Turns out this is a lower level issue in terms of the stdlib's default
`pdb.Pdb` settings and how they conflict with `trio`s cancellation and
KBI handling. The details are hashed out more thoroughly in
python-trio/trio#1155. Maybe we can get a fix in trio so things are
solved under our feet :)
The channel server should be torn down *before* the rpc
task/service nursery. Do this explicitly even in the root's main task
to avoid a strange hang I found in the pubsub tests. Start dropping
the `warnings.warn()` usage.
Add `Actor._cancel_called` and `._cancel_complete` making it possible to
determine whether the actor has started the cancellation sequence and
whether that sequence has fully completed. This allows for blocking in
internal machinery tasks as necessary. Also, always trigger the end of
ongoing rpc tasks even if the last task errors; there's no guarantee the
trio cancellation semantics will guarantee us a nice internal "state"
without this.
For reliable remote cancellation we need to "report" `trio.Cancelled`s
(just like any other error) when exhausting a portal such that the
caller can make decisions about cancelling the respective actor if need
be.
Resolves#156
Every subactor in the tree now receives the socket (or whatever the
mailbox type ends up being) during startup and can call the new
`tractor._discovery.get_root()` function to get a portal to the current
root actor in their tree. The main reason for adding this atm is to
support nested child actors gaining access to the root's tty lock for
debugging.
Also, when a channel disconnects from a message loop, might as well kill
all its rpc tasks.
It's not like any of this code is really being used anyway since we
aren't indefinitely blocking for cancelled subactors to terminate (yet).
Drop the `do_hard_kill()` bit for now and just rely on the underlying
process api. Oh, and mark the nursery as cancelled asap.
Seems like the request task cancel scope is actually solving all the
deadlock issues and masking SIGINT isn't changing much behaviour at all.
I think let's keep it unmasked for now in case it does turn out useful
in cancelling from unrecoverable states while in debug.
This is needed in order to avoid the deadlock condition where
a child actor is waiting on the root actor's tty lock but it's parent
(possibly the root) is waiting on it to terminate after sending a cancel
request. The solution is simple: create a cancel scope around the
request in the child and always cancel it when a cancel request from the
parent arrives.
There seems to be no good reason not too since our cancellation
machinery/protocol should do this work when the root receives the
signal. This also (hopefully) helps with some debugging race condition
stuff.
This seems to prevent a certain class of bugs to do with the root actor
cancelling local tasks and getting into deadlock while children are
trying to acquire the tty lock. I'm not sure it's the best idea yet
since you're pretty much guaranteed to get "stuck" if a child activates
the debugger after the root has been cancelled (at least "stuck" in
terms of SIGINT being ignored). That kinda race condition seems to still
exist somehow: a child can "beat" the root to activating the tty lock
and the parent is stuck waiting on the child to terminate via its
nursery.