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4 Commits (29ed065dc44dbe3f7b887be2ece77adeff24d080)

Author SHA1 Message Date
Tyler Goodlet d7a472c7f2 Update our debugging example to wait on results 2020-09-28 13:13:53 -04:00
Tyler Goodlet f7cd2be039 Play with re-entrant trace 2020-09-24 10:12:10 -04:00
Tyler Goodlet 8eb9a742dd Add multi-process debugging support using `pdbpp`
This is the first step in addressing #113 and the initial support
of #130. Basically this allows (sub)processes to engage the `pdbpp`
debug machinery which read/writes the root actor's tty but only in
a FIFO semaphored way such that no two processes are using it
simultaneously. That means you can have multiple actors enter a trace or
crash and run the debugger in a sensible way without clobbering each
other's access to stdio. It required adding some "tear down hooks" to
a custom `pdbpp.Pdb` type such that we release a child's lock on the
parent on debugger exit (in this case when either of the "continue" or
"quit" commands are issued to the debugger console).

There's some code left commented in anticipation of full support for
issue #130 where we're need to actually capture and feed stdin to the
target (remote) actor which won't necessarily being running on the same
host.
2020-09-24 10:12:10 -04:00
Tyler Goodlet 1d1c881fd7 WIP debugging test script 2020-09-24 10:12:10 -04:00