A context is the natural fit (vs. a receive stream) for locking the root
proc's tty usage via it's `.started()` sync point. Simplify the
`_breakpoin()` routine to be a simple async func instead of all this
"returning a coroutine" stuff from before we decided that
`tractor.breakpoint()` must be async. Use `runtime` level for locking
logging making it easier to trace.
This mostly adds the api described in
https://github.com/goodboy/tractor/issues/53#issuecomment-806258798
The first draft summary:
- formalize bidir steaming using the `trio.Channel` style interface
which we derive as a `MsgStream` type.
- add `Portal.open_context()` which provides a `trio.Nursery.start()`
remote task invocation style for setting up and tearing down tasks
contexts in remote actors.
- add a distinct `'started'` message to the ipc protocol to facilitate
`Context.start()` with a first return value.
- for our `ReceiveMsgStream` type, don't cancel the remote task in
`.aclose()`; this is now done explicitly by the surrounding `Context`
usage: `Context.cancel()`.
- streams in either direction still use a `'yield'` message keeping the
proto mostly symmetric without having to worry about which side is the
caller / portal opener.
- subtlety: only allow sending a `'stop'` message during a 2-way
streaming context from `ReceiveStream.aclose()`, detailed comment
with explanation is included.
Relates to #53
This change some super old (and bad) code from the project's very early
days. For some redic reason i must have thought masking `trio`'s
internal stream / transport errors and a TCP EOF as `StopAsyncIteration`
somehow a good idea. The reality is you probably
want to know the difference between an unexpected transport error
and a simple EOF lol. This begins to resolve that by adding our own
special `TransportClosed` error to signal the "graceful" termination of
a channel's underlying transport. Oh, and this builds on the `msgspec`
integration which helped shed light on the core issues here B)
It's clear now that special attention is needed to handle the case where
a spawned `multiprocessing` proc is started but then the parent is
cancelled before the child can connect back; in this case we need to be
sure to kill the near-zombie child asap. This may end up being the
solution to other resiliency issues seen around mp with nested process
trees too. More testing is needed to be sure.
Relates to #84#89#134#146