forked from goodboy/tractor
Uhhh make everything better
parent
03c57ceece
commit
f36bd0f188
277
piker/tractor.py
277
piker/tractor.py
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@ -13,10 +13,13 @@ import trio
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from async_generator import asynccontextmanager
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from .ipc import Channel
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from .log import get_console_log
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from .log import get_console_log, get_logger
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ctx = mp.get_context("forkserver")
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log = get_logger('tractor')
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# for debugging
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log = get_console_log('debug')
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@ -28,8 +31,17 @@ class ActorFailure(Exception):
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_current_actor = None
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def current_actor():
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return _current_actor
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@asynccontextmanager
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async def maybe_open_nursery(nursery=None):
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"""Create a new nursery if None provided.
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Blocks on exit as expected if no input nursery is provided.
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"""
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if nursery is not None:
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yield nursery
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else:
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async with trio.open_nursery() as nursery:
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yield nursery
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class Actor:
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@ -39,23 +51,25 @@ class Actor:
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executing a ``trio`` task tree, communicating with other actors
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through "portals" which provide a native async API around "channels".
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"""
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is_arbitter = False
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is_arbiter = False
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def __init__(
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self,
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name: str,
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uuid: str,
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namespaces: [str],
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main: Coroutine,
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statespace: dict,
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uid: str = None,
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allow_rpc: bool = True,
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):
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self.uid = (name, uuid)
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self.uid = (name, uid or str(uuid.uuid1()))
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self.namespaces = namespaces
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self._mods = {}
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self.main = main
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# TODO: consider making this a dynamically defined
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# @dataclass once we get py3.7
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self.statespace = statespace
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self._allow_rpc = allow_rpc
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# filled in by `_async_main` after fork
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self._peers = {}
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@ -107,7 +121,12 @@ class Actor:
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self._peers[uid] = chan
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log.info(f"Registered {chan} for {uid}")
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log.debug(f"Retrieved event {event}")
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# Instructing connection: this is likely a new channel to
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# a recently spawned actor which we'd like to control via
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# async-rpc calls.
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if event and getattr(event, 'set', None):
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log.info(f"Waking waiters of {event.statistics()}")
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# Alert any task waiting on this connection to come up
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# and don't manage channel messages as some external task is
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@ -115,11 +134,17 @@ class Actor:
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# (usually an actor nursery)
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event.set()
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event.clear()
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# wait for channel consumer (usually a portal) to be
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# done with the channel
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await event.wait()
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# Drop ref to channel so it can be gc-ed
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self._peers.pop(self._uid, None)
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# Remote controlled connection, we are likely a subactor
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# being told what to do so manage the channel with async-rpc
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else:
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# manage the channel internally
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await self._process_messages(chan)
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async def _process_messages(self, chan, treat_as_gen=False):
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@ -153,9 +178,9 @@ class Actor:
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log.debug(f"Entering async-rpc loop for {chan.laddr}->{chan.raddr}")
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async with trio.open_nursery() as nursery:
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async for ns, funcname, kwargs, callerid in chan.aiter_recv():
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async for ns, funcname, kwargs, actorid in chan.aiter_recv():
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log.debug(
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f"Processing request from {callerid}\n"
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f"Processing request from {actorid}\n"
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f"{ns}.{funcname}({kwargs})")
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# TODO: accept a sentinel which cancels this task tree?
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if ns == 'self':
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@ -174,51 +199,72 @@ class Actor:
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# function which declares a `chan` kwarg in its
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# signature will be treated as one.
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treat_as_gen = True
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nursery.start_soon(invoke, func, kwargs, name=funcname)
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def _fork_main(self, host, parent_addr=None):
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# after fork routine which invokes a new ``trio.run``
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def _fork_main(self, accept_addr, parent_addr=None):
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# after fork routine which invokes a fresh ``trio.run``
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log.info(f"self._peers are {self._peers}")
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log.info(
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f"Started new {ctx.current_process()} for actor {self.uid}")
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global _current_actor
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_current_actor = self
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log.debug(f"parent_addr is {parent_addr}")
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trio.run(self._async_main, host, parent_addr)
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trio.run(
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partial(self._async_main, accept_addr, parent_addr=parent_addr))
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log.debug(f"Actor {self.uid} terminated")
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async def _async_main(
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self, accept_host, parent_addr, *, connect_to_parent=True,
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async def _async_main(self, accept_addr, parent_addr=None, nursery=None):
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"""Start the channel server and main task.
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A "root-most" (or "top-level") nursery for this actor is opened here
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and when cancelled effectively cancels the actor.
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"""
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async with maybe_open_nursery(nursery) as nursery:
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self._root_nursery = nursery
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# Startup up channel server, optionally begin serving RPC
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# requests from the parent.
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host, port = accept_addr
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await self._serve_forever(
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nursery, accept_host=host, accept_port=port,
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parent_addr=parent_addr
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)
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# start "main" routine in a task
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if self.main:
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await self.main(self)
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# blocks here as expected if no nursery was provided until
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# the channel server is killed
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async def _serve_forever(
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self,
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nursery, # spawns main func and channel server
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*,
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# (host, port) to bind for channel server
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accept_host=None,
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accept_port=0,
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parent_addr=None,
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task_status=trio.TASK_STATUS_IGNORED
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):
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"""Main coroutine: connect back to the parent, spawn main task, begin
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listening for new messages.
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A "root-most" (or "top-level") nursery is created here and when
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cancelled effectively cancels the actor.
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"""
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if accept_host is None:
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# use same host addr as parent for tcp server
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accept_host, port = parent_addr
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else:
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self.load_namespaces()
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port = 0
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async with trio.open_nursery() as nursery:
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self._root_nursery = nursery
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log.debug(f"Starting tcp server on {accept_host}:{port}")
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log.debug(f"Starting tcp server on {accept_host}:{accept_port}")
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listeners = await nursery.start(
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partial(
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trio.serve_tcp,
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self._stream_handler,
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handler_nursery=nursery,
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port=port, host=accept_host,
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port=accept_port, host=accept_host,
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)
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)
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self._listeners.extend(listeners)
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log.debug(f"Spawned {listeners}")
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if connect_to_parent:
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if parent_addr is not None:
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# Connect back to the parent actor and conduct initial
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# handshake (From this point on if we error ship the
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# exception back to the parent actor)
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@ -239,11 +285,10 @@ class Actor:
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self._peers[uid] = chan
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# handle new connection back to parent
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if self._allow_rpc:
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self.load_namespaces()
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nursery.start_soon(self._process_messages, chan)
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if self.main:
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nursery.start_soon(self.main)
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# when launched in-process, trigger awaiter's completion
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task_status.started()
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@ -253,6 +298,16 @@ class Actor:
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"""
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self._root_nursery.cancel_scope.cancel()
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@property
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def accept_addr(self):
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"""Primary address to which the channel server is bound.
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"""
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return self._listeners[0].socket.getsockname() \
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if self._listeners else None
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def get_parent(self):
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return Portal(self._parent_chan)
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class Arbiter(Actor):
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"""A special actor who knows all the other actors and always has
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arbiter is already running that arbiter will be used.
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"""
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_registry = defaultdict(list)
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is_arbitter = True
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is_arbiter = True
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def find_actors(self, name):
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def find_actor(self, name):
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return self._registry[name]
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def register_actor(self, name, sockaddr):
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Allows for invoking remote routines and receiving results through an
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underlying ``tractor.Channel`` as though the remote (async)
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function / generator was invoked locally. This of this like an async-native
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IPC API.
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function / generator was invoked locally.
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Think of this like an native async IPC API.
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"""
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def __init__(self, channel, event=None):
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self.channel = channel
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return self
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async def aclose(self):
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# drop ref to channel so it can be gc-ed
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_current_actor._peers.pop(self._uid, None)
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await self.channel.aclose()
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if self._event:
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# alert the _stream_handler task that we are done with the channel
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return await chan.recv()
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class LocalPortal:
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"""A 'portal' to a local ``Actor``.
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A compatibility shim for normal portals but for invoking functions
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using an in process actor instance.
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"""
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def __init__(self, actor):
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self.actor = actor
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async def run(self, ns, func, **kwargs):
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"""Run a requested function locally and return it's result.
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"""
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obj = self.actor if ns == 'self' else importlib.import_module(ns)
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func = getattr(obj, func)
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return func(**kwargs)
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class ActorNursery:
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"""Spawn scoped subprocess actors.
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"""
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def __init__(self, supervisor=None):
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def __init__(self, parent_actor, supervisor=None):
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self.supervisor = supervisor
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self._parent = _current_actor
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self._parent_actor = parent_actor
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# We'll likely want some way to cancel all sub-actors eventually
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# self.cancel_scope = cancel_scope
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self._children = {}
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async def start_actor(
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self, name, module_paths,
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host='127.0.0.1',
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bind_addr=('127.0.0.1', 0),
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statespace=None,
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main=None,
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loglevel='WARNING',
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):
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uid = str(uuid.uuid1())
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actor = Actor(
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name,
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uid,
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module_paths, # modules allowed to invoked funcs from
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statespace=statespace, # global proc state vars
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main=main, # main coroutine to be invoked
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)
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accept_addr = _current_actor._listeners[0].socket.getsockname()
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parent_addr = self._parent_actor.accept_addr
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proc = ctx.Process(
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target=actor._fork_main,
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args=(host, accept_addr),
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args=(bind_addr, parent_addr),
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daemon=True,
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name=name,
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)
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# channel should have handshake completed by the
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# local actor by the time we get a ref to it
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if proc.is_alive():
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event, chan = await _current_actor.wait_for_peer(actor.uid)
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event, chan = await self._parent_actor.wait_for_peer(actor.uid)
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else:
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raise ActorFailure("Couldn't start sub-actor?")
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@ -397,53 +465,130 @@ class ActorNursery:
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await self.cancel()
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def current_actor() -> Actor:
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"""Get the process-local actor instance.
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"""
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return _current_actor
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@asynccontextmanager
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async def open_nursery(supervisor=None, loglevel='WARNING'):
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"""Create and yield a new ``ActorNursery``.
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"""
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actor = current_actor()
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if not actor:
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raise RuntimeError("No actor instance has been defined yet?")
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# TODO: figure out supervisors from erlang
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async with ActorNursery(supervisor) as nursery:
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async with ActorNursery(current_actor(), supervisor) as nursery:
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yield nursery
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async def serve_local_actor(actor, nursery=None, accept_addr=(None, 0)):
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"""Spawn a local actor by starting a task to execute it's main
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async function.
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Blocks if no nursery is provided, in which case it is expected the nursery
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provider is responsible for waiting on the task to complete.
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"""
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await actor._async_main(
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accept_addr=accept_addr,
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parent_addr=None,
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nursery=nursery,
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)
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return actor
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class NoArbiterFound:
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"Couldn't find the arbiter?"
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@asynccontextmanager
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async def get_arbiter(host='127.0.0.1', port=1616, main=None):
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actor = current_actor()
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if actor and not actor.is_arbiter:
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try:
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# If an arbiter is already running on this host connect to it
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async with Portal(Channel((host, port))) as portal:
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yield portal
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except OSError:
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# no arbitter found on this host so start one in-process
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uid = str(uuid.uuid1())
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arbitter = Arbiter(
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except OSError as err:
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raise NoArbiterFound(err)
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else:
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# no arbiter found on this host so start one in-process
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arbiter = Arbiter(
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'arbiter',
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uid,
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namespaces=[], # the arbitter doesn't allow module rpc
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namespaces=[], # the arbiter doesn't allow module rpc
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statespace={}, # global proc state vars
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main=main, # main coroutine to be invoked
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)
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global _current_actor
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_current_actor = arbitter
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async with trio.open_nursery() as nursery:
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await nursery.start(
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partial(arbitter._async_main, None,
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(host, port), connect_to_parent=False)
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)
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async with Portal(Channel((host, port))) as portal:
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yield portal
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# the arbitter is cancelled when this context is complete
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# assign process-local actor
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global _current_actor
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_current_actor = arbiter
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# start the arbiter in process in a new task
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async with trio.open_nursery() as nursery:
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# start local channel-server and fake the portal API
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# NOTE: this won't block since we provide the nursery
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await serve_local_actor(
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arbiter, nursery=nursery, accept_addr=(host, port))
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yield LocalPortal(arbiter)
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# If spawned locally, the arbiter is cancelled when this context
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# is complete (i.e the underlying context manager block completes)
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nursery.cancel_scope.cancel()
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@asynccontextmanager
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async def find_actors(role):
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async def find_actor(name):
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"""Ask the arbiter to find actor(s) by name.
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Returns a sequence of unconnected portals for each matching actor
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known to the arbiter (client code is expected to connect the portals).
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"""
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async with get_arbiter() as portal:
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sockaddrs = await portal.run('self', 'find_actors', name=role)
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sockaddrs = await portal.run('self', 'find_actor', name=name)
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portals = []
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if sockaddrs:
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for sockaddr in sockaddrs:
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portals.append(Portal(Channel(sockaddr)))
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yield portals # XXX: these are "unconnected" portals
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async def _main(async_fn, args, kwargs, name):
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# Creates an internal nursery which shouldn't be cancelled even if
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# the one opened below is (this is desirable because the arbitter should
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# stay up until a re-election process has taken place - which is not
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# implemented yet FYI).
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async with get_arbiter(
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host=kwargs.get('arbiter_host', '127.0.0.1'),
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port=kwargs.get('arbiter_port', 1616),
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main=partial(async_fn, *args, **kwargs)
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) as portal:
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if not current_actor().is_arbiter:
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# create a local actor and start it up its main routine
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actor = Actor(
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name or 'anonymous',
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# namespaces=kwargs.get('namespaces'),
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# statespace=kwargs.get('statespace'),
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# main=async_fn, # main coroutine to be invoked
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**kwargs
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)
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# this will block and yield control to the `trio` run loop
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await serve_local_actor(
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actor, accept_addr=kwargs.get('accept_addr', (None, 0)))
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log.info("Completed async main")
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else:
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yield None
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# block waiting for the arbiter main task to complete
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pass
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def run(async_fn, *args, arbiter_host=None, name='anonymous', **kwargs):
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"""Run a trio-actor async function in process.
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This is tractor's main entry and the start point for any async actor.
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"""
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return trio.run(_main, async_fn, args, kwargs, name)
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