forked from goodboy/tractor
				
			Fix hard kill in debug mode; only do it when debug lock is empty
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				|  | @ -28,6 +28,7 @@ from ._state import ( | |||
|     is_root_process, | ||||
|     _runtime_vars, | ||||
| ) | ||||
| from ._debug import _global_actor_in_debug | ||||
| 
 | ||||
| from .log import get_logger | ||||
| from ._portal import Portal | ||||
|  | @ -154,6 +155,26 @@ async def cancel_on_completion( | |||
|         # cancel the process now that we have a final result | ||||
|         await portal.cancel_actor() | ||||
| 
 | ||||
| async def do_hard_kill( | ||||
|     proc: trio.Process, | ||||
| ) -> None: | ||||
|     # NOTE: this timeout used to do nothing since we were shielding | ||||
|     # the ``.wait()`` inside ``new_proc()`` which will pretty much | ||||
|     # never release until the process exits, now it acts as | ||||
|     # a hard-kill time ultimatum. | ||||
|     with trio.move_on_after(3) as cs: | ||||
| 
 | ||||
|         # NOTE: This ``__aexit__()`` shields internally. | ||||
|         async with proc:  # calls ``trio.Process.aclose()`` | ||||
|             log.debug(f"Terminating {proc}") | ||||
| 
 | ||||
|     if cs.cancelled_caught: | ||||
|         # XXX: should pretty much never get here unless we have | ||||
|         # to move the bits from ``proc.__aexit__()`` out and | ||||
|         # into here. | ||||
|         log.critical(f"HARD KILLING {proc}") | ||||
|         proc.kill() | ||||
| 
 | ||||
| 
 | ||||
| @asynccontextmanager | ||||
| async def spawn_subactor( | ||||
|  | @ -201,33 +222,31 @@ async def spawn_subactor( | |||
|             # root-processe's ``trio.Process.aclose()`` can clobber | ||||
|             # any existing debugger session so we avoid | ||||
|             and _runtime_vars['_debug_mode'] | ||||
|             and _global_actor_in_debug is not None | ||||
|         ): | ||||
|             # XXX: this is ``trio.Process.aclose()`` minus | ||||
|             # the std-streams pre-closing steps and ``Process.kill()`` | ||||
|             # calls. | ||||
|             # XXX: this is ``trio.Process.aclose()`` MINUS the | ||||
|             # std-streams pre-closing steps inside ``proc.__aexit__()`` | ||||
|             # (see below) which incluses a ``Process.kill()`` call | ||||
| 
 | ||||
|             log.critical( | ||||
|                 "Root process tty is locked in debug mode by " | ||||
|                 f"{_global_actor_in_debug}. If the console is hanging, you " | ||||
|                 "may need to trigger a KBI to kill any " | ||||
|                 "not-fully-initialized" " subprocesses and allow errors " | ||||
|                 "from `trio` to propagate" | ||||
|             ) | ||||
|             try: | ||||
|                 # one more graceful wait try can can be cancelled by KBI | ||||
|                 # sent by user. | ||||
|                 await proc.wait() | ||||
| 
 | ||||
|             finally: | ||||
|                 if proc.returncode is None: | ||||
|                     # XXX: skip this when in debug and a session might | ||||
|                     # still be live | ||||
|                     # proc.kill() | ||||
|                     with trio.CancelScope(shield=True): | ||||
|                         await proc.wait() | ||||
|                     # with trio.CancelScope(shield=True): | ||||
|                     await do_hard_kill(proc) | ||||
|         else: | ||||
|             # NOTE: this timeout used to do nothing since we were shielding | ||||
|             # the ``.wait()`` inside ``new_proc()`` which will pretty much | ||||
|             # never release until the process exits, now it acts as | ||||
|             # a hard-kill time ultimatum. | ||||
|             with trio.move_on_after(3) as cs: | ||||
| 
 | ||||
|                 # NOTE: This ``__aexit__()`` shields internally. | ||||
|                 async with proc:  # calls ``trio.Process.aclose()`` | ||||
|                     log.debug(f"Terminating {proc}") | ||||
| 
 | ||||
|             if cs.cancelled_caught: | ||||
|                 log.critical(f"HARD KILLING {proc}") | ||||
|                 proc.kill() | ||||
|             # with trio.CancelScope(shield=True): | ||||
|             await do_hard_kill(proc) | ||||
| 
 | ||||
| 
 | ||||
| async def new_proc( | ||||
|  | @ -304,9 +323,14 @@ async def new_proc( | |||
|                 # reaping more stringently without the shield | ||||
|                 # we used to have below... | ||||
| 
 | ||||
|                 # always "hard" join sub procs: | ||||
|                 # no actor zombies allowed | ||||
|                 # with trio.CancelScope(shield=True): | ||||
|                 # async with proc: | ||||
| 
 | ||||
|                 # Always "hard" join sub procs since no actor zombies | ||||
|                 # are allowed! | ||||
| 
 | ||||
|                 # this is a "light" (cancellable) join, the hard join is | ||||
|                 # in the enclosing scope (see above). | ||||
|                 await proc.wait() | ||||
| 
 | ||||
|             log.debug(f"Joined {proc}") | ||||
|  |  | |||
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