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Move some infos to runtime level

ctx_debugger
Tyler Goodlet 2021-06-26 23:35:59 -04:00
parent 0fdcfa0ba1
commit 5b3894827f
1 changed files with 3 additions and 3 deletions

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@ -147,7 +147,7 @@ async def cancel_on_completion(
) )
else: else:
log.info( log.runtime(
f"Cancelling {portal.channel.uid} gracefully " f"Cancelling {portal.channel.uid} gracefully "
f"after result {result}") f"after result {result}")
@ -277,7 +277,7 @@ async def new_proc(
subactor, subactor,
parent_addr, parent_addr,
) as proc: ) as proc:
log.info(f"Started {proc}") log.runtime(f"Started {proc}")
# wait for actor to spawn and connect back to us # wait for actor to spawn and connect back to us
# channel should have handshake completed by the # channel should have handshake completed by the
@ -432,7 +432,7 @@ async def mp_new_proc(
if not proc.is_alive(): if not proc.is_alive():
raise ActorFailure("Couldn't start sub-actor?") raise ActorFailure("Couldn't start sub-actor?")
log.info(f"Started {proc}") log.runtime(f"Started {proc}")
try: try:
# wait for actor to spawn and connect back to us # wait for actor to spawn and connect back to us