forked from goodboy/tractor
Don't kill root's immediate children when in debug
If the root calls `trio.Process.kill()` on immediate child proc teardown when the child is using pdb, we can get stdstreams clobbering that results in a pdb++ repl where the user can't see what's been typed. Not killing such children on cancellation / error seems to resolve this issue whilst still giving reliable termination. For now, code that special path until a time it becomes a problem for ensuring zombie reaps.ctx_debugger
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63bdddd0c9
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23a1622256
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@ -25,7 +25,10 @@ from . import _forkserver_override
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from ._state import (
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from ._state import (
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current_actor,
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current_actor,
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is_main_process,
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is_main_process,
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is_root_process,
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_runtime_vars,
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)
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)
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from .log import get_logger
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from .log import get_logger
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from ._portal import Portal
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from ._portal import Portal
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from ._actor import Actor, ActorFailure
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from ._actor import Actor, ActorFailure
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@ -206,13 +209,46 @@ async def spawn_subactor(
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yield proc
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yield proc
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finally:
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finally:
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log.debug(f"Attempting to kill {proc}")
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# XXX: do this **after** cancellation/tearfown
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# XXX: do this **after** cancellation/tearfown
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# to avoid killing the process too early
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# to avoid killing the process too early
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# since trio does this internally on ``__aexit__()``
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# since trio does this internally on ``__aexit__()``
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log.debug(f"Attempting to kill {proc}")
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if (
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await do_hard_kill(proc)
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is_root_process()
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# XXX: basically the pre-closing of stdstreams in a
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# root-processe's ``trio.Process.aclose()`` can clobber
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# any existing debugger session so we avoid
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and _runtime_vars['_debug_mode']
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):
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# XXX: this is ``trio.Process.aclose()`` minus
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# the std-streams pre-closing steps and ``Process.kill()``
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# calls.
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try:
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await proc.wait()
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finally:
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if proc.returncode is None:
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# XXX: skip this when in debug and a session might
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# still be live
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# proc.kill()
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with trio.CancelScope(shield=True):
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await proc.wait()
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else:
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# NOTE: this timeout used to do nothing since we were shielding
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# the ``.wait()`` inside ``new_proc()`` which will pretty much
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# never release until the process exits, now it acts as
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# a hard-kill time ultimatum.
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with trio.move_on_after(3) as cs:
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# NOTE: This ``__aexit__()`` shields internally.
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async with proc: # calls ``trio.Process.aclose()``
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log.debug(f"Terminating {proc}")
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if cs.cancelled_caught:
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log.critical(f"HARD KILLING {proc}")
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proc.kill()
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async def new_proc(
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async def new_proc(
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