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tractor/examples/actors/mutate_remote_state.py

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from itertools import cycle
from pprint import pformat
from dataclasses import dataclass, field
import trio
import tractor
@dataclass
class MyProcessStateThing:
state: dict = field(default_factory=dict)
def update(self, msg: dict):
self.state.update(msg)
_actor_state = MyProcessStateThing()
async def update_local_state(msg: dict):
"""Update process-local state from sent message and exit.
"""
actor = tractor.current_actor()
global _actor_state
print(f'Yo we got a message {msg}')
# update the "actor state"
_actor_state.update(msg)
print(f'New local "state" for {actor.uid} is {pformat(_actor_state.state)}')
# we're done so exit this task running in the subactor
async def main():
# Main process/thread that spawns one sub-actor and sends messages
# to it to update it's state.
actor_portals = []
# XXX: that subactor can **not** outlive it's parent, this is SC.
async with tractor.open_nursery() as tn:
portal = await tn.start_actor('even_boy', enable_modules=[__name__])
actor_portals.append(portal)
portal = await tn.start_actor('odd_boy', enable_modules=[__name__])
actor_portals.append(portal)
for i, (count, portal) in enumerate(
zip(range(100), cycle(actor_portals))
):
await portal.run(update_local_state, msg={f'msg_{i}': count})
# blocks here indefinitely synce we spawned "daemon actors" using
# .start_actor()`, you'll need to control-c to cancel.
if __name__ == '__main__':
trio.run(main)