f3ca8608d5
Since `contextvars.ContextVar` seems to reset to the default in every new task, switching to using `trio.lowlevel.RunVar` kinda gets close to what we'd like where a child scope can override what's in the rent but ideally without modifying the rent's. I tried `tricycle.TreeVar` as well but it also seems to reset across (embedded) nurseries in our runtime; need to try it again bc apparently that's not how it's suppose to work? NOTE that for now i'm keeping the `.msg.types._ctxvar_MsgCodec` set to the `msgspec` default (`Any` types) so that the test suite will still pass until the runtime is ported to the new msg-spec + codec. Surrounding and in support of all this the `Msg`-set impl deats changed a bit as well as various stuff in `.msg` sub-mods: - drop the `.pld` struct types for `Error`, `Start`, `StartAck` since we don't really need the `.pld` payload field in those cases since they're runtime control msgs for starting RPC tasks and handling remote errors; we can just put the fields directly on each msg since the user will never want/need to override the `.pld` field type. - add a couple new runtime msgs and include them in `msg.__spec__` and make them NOT inherit from `Msg` since they are runtime-specific and thus have no need for `.pld` type constraints: - `Aid` the actor-id identity handshake msg. - `SpawnSpec`: the spawn data passed from a parent actor down to a a child in `Actor._from_parent()` for which we need a shuttle protocol msg, so might as well make it a pendatic one ;) - fix some `Actor.uid` field types that were type-borked on `Error` - add notes about how we need built-in `debug_mode` msgs in order to avoid msg-type errors when using the TTY lock machinery and a different `.pld` spec then the default `Any` is in use.. -> since `devx._debug.lock_tty_for_child()` and it's client side `wait_for_parent_stdin_hijack()` use `Context.started('Locked')` and `MsgStream.send('pdb_unlock')` string values as their `.pld` contents we'd need to either always do a `ipc_pld_spec | str` or pre-define some dedicated `Msg` types which get `Union`-ed in for this? - break out `msg.pretty_struct.Struct._sin_props()` into a helper func `iter_fields()` since the impl doesn't require a struct instance. - as mentioned above since `ContextVar` didn't work as anticipated I next tried `tricycle.TreeVar` but that too didn't seem to keep the `apply_codec()` setting intact across `Portal.open_context()`/`Context.open_stream()` (it kept reverting to the default `.pld: Any` default setting) so I finalized on a trio.lowlevel.RunVar` for now despite it basically being a `global`.. -> will probably come back to test this with `TreeVar` and some hot tips i picked up from @mikenerone in the `trio` gitter, which i put in comments surrounding proto-code. |
||
---|---|---|
.github/workflows | ||
docs | ||
examples | ||
nooz | ||
tests | ||
tractor | ||
.gitignore | ||
LICENSE | ||
MANIFEST.in | ||
NEWS.rst | ||
mypy.ini | ||
pyproject.toml | ||
requirements-docs.txt | ||
requirements-test.txt | ||
setup.py |
docs/README.rst
tractor
: next-gen Python parallelism
tractor
is a structured concurrent, (optionally distributed) multi-processing runtime built on trio.
Fundamentally, tractor
gives you parallelism via trio
-"actors": independent Python processes (aka non-shared-memory threads) which maintain structured concurrency (SC) end-to-end inside a supervision tree.
Cross-process (and thus cross-host) SC is accomplished through the combined use of our "actor nurseries" and an "SC-transitive IPC protocol" constructed on top of multiple Pythons each running a trio
scheduled runtime - a call to trio.run()
.
We believe the system adheres to the 3 axioms of an "actor model" but likely does not look like what you probably think an "actor model" looks like, and that's intentional.
Where do i start!?
The first step to grok tractor
is to get an intermediate knowledge of trio
and structured concurrency B)
Some great places to start are, - the seminal blog post - obviously the trio docs - wikipedia's nascent SC page - the fancy diagrams @ libdill-docs
Features
- It's just a
trio
API - Infinitely nesteable process trees
- Builtin IPC streaming APIs with task fan-out broadcasting
- A "native" multi-core debugger REPL using pdbp (a fork & fix of pdb++ thanks to @mdmintz!)
- Support for a swappable, OS specific, process spawning layer
- A modular transport stack, allowing for custom serialization (eg. with msgspec), communications protocols, and environment specific IPC primitives
- Support for spawning process-level-SC, inter-loop one-to-one-task oriented
asyncio
actors via "infectedasyncio
" mode - structured chadcurrency from the ground up
Run a func in a process
Use trio
's style of focussing on tasks as functions:
"""
Run with a process monitor from a terminal using::
$TERM -e watch -n 0.1 "pstree -a $$" \
& python examples/parallelism/single_func.py \
&& kill $!
"""
import os
import tractor
import trio
async def burn_cpu():
= os.getpid()
pid
# burn a core @ ~ 50kHz
for _ in range(50000):
await trio.sleep(1/50000/50)
return os.getpid()
async def main():
async with tractor.open_nursery() as n:
= await n.run_in_actor(burn_cpu)
portal
# burn rubber in the parent too
await burn_cpu()
# wait on result from target function
= await portal.result()
pid
# end of nursery block
print(f"Collected subproc {pid}")
if __name__ == '__main__':
trio.run(main)
This runs burn_cpu()
in a new process and reaps it on completion of the nursery block.
If you only need to run a sync function and retreive a single result, you might want to check out trio-parallel.
Zombie safe: self-destruct a process tree
tractor
tries to protect you from zombies, no matter what.
"""
Run with a process monitor from a terminal using::
$TERM -e watch -n 0.1 "pstree -a $$" \
& python examples/parallelism/we_are_processes.py \
&& kill $!
"""
from multiprocessing import cpu_count
import os
import tractor
import trio
async def target():
print(
f"Yo, i'm '{tractor.current_actor().name}' "
f"running in pid {os.getpid()}"
)
await trio.sleep_forever()
async def main():
async with tractor.open_nursery() as n:
for i in range(cpu_count()):
await n.run_in_actor(target, name=f'worker_{i}')
print('This process tree will self-destruct in 1 sec...')
await trio.sleep(1)
# raise an error in root actor/process and trigger
# reaping of all minions
raise Exception('Self Destructed')
if __name__ == '__main__':
try:
trio.run(main)except Exception:
print('Zombies Contained')
If you can create zombie child processes (without using a system signal) it is a bug.
"Native" multi-process debugging
Using the magic of pdbp and our internal IPC, we've been able to create a native feeling debugging experience for any (sub-)process in your tractor
tree.
from os import getpid
import tractor
import trio
async def breakpoint_forever():
"Indefinitely re-enter debugger in child actor."
while True:
yield 'yo'
await tractor.breakpoint()
async def name_error():
"Raise a ``NameError``"
getattr(doggypants)
async def main():
"""Test breakpoint in a streaming actor.
"""
async with tractor.open_nursery(
=True,
debug_mode='error',
loglevelas n:
)
= await n.start_actor('bp_forever', enable_modules=[__name__])
p0 = await n.start_actor('name_error', enable_modules=[__name__])
p1
# retreive results
= await p0.run(breakpoint_forever)
stream await p1.run(name_error)
if __name__ == '__main__':
trio.run(main)
You can run this with:
>>> python examples/debugging/multi_daemon_subactors.py
And, yes, there's a built-in crash handling mode B)
We're hoping to add a respawn-from-repl system soon!
SC compatible bi-directional streaming
Yes, you saw it here first; we provide 2-way streams with reliable, transitive setup/teardown semantics.
Our nascent api is remniscent of trio.Nursery.start()
style invocation:
import trio
import tractor
@tractor.context
async def simple_rpc(
ctx: tractor.Context,int,
data:
-> None:
) '''Test a small ping-pong 2-way streaming server.
'''
# signal to parent that we're up much like
# ``trio_typing.TaskStatus.started()``
await ctx.started(data + 1)
async with ctx.open_stream() as stream:
= 0
count async for msg in stream:
assert msg == 'ping'
await stream.send('pong')
+= 1
count
else:
assert count == 10
async def main() -> None:
async with tractor.open_nursery() as n:
= await n.start_actor(
portal 'rpc_server',
=[__name__],
enable_modules
)
# XXX: this syntax requires py3.9
async with (
portal.open_context(
simple_rpc,=10,
dataas (ctx, sent),
)
as stream,
ctx.open_stream()
):
assert sent == 11
= 0
count # receive msgs using async for style
await stream.send('ping')
async for msg in stream:
assert msg == 'pong'
await stream.send('ping')
+= 1
count
if count >= 9:
break
# explicitly teardown the daemon-actor
await portal.cancel_actor()
if __name__ == '__main__':
trio.run(main)
See original proposal and discussion in #53 as well as follow up improvements in #223 that we'd love to hear your thoughts on!
Worker poolz are easy peasy
The initial ask from most new users is "how do I make a worker pool thing?".
tractor
is built to handle any SC (structured concurrent) process tree you can imagine; a "worker pool" pattern is a trivial special case.
We have a full worker pool re-implementation of the std-lib's concurrent.futures.ProcessPoolExecutor
example for reference.
You can run it like so (from this dir) to see the process tree in real time:
$TERM -e watch -n 0.1 "pstree -a $$" \
& python examples/parallelism/concurrent_actors_primes.py \
&& kill $!
This uses no extra threads, fancy semaphores or futures; all we need is tractor
's IPC!
"Infected asyncio
" mode
Have a bunch of asyncio
code you want to force to be SC at the process level?
Check out our experimental system for guest-mode controlled asyncio
actors:
import asyncio
from statistics import mean
import time
import trio
import tractor
async def aio_echo_server(
to_trio: trio.MemorySendChannel,
from_trio: asyncio.Queue,-> None:
)
# a first message must be sent **from** this ``asyncio``
# task or the ``trio`` side will never unblock from
# ``tractor.to_asyncio.open_channel_from():``
'start')
to_trio.send_nowait(
# XXX: this uses an ``from_trio: asyncio.Queue`` currently but we
# should probably offer something better.
while True:
# echo the msg back
await from_trio.get())
to_trio.send_nowait(await asyncio.sleep(0)
@tractor.context
async def trio_to_aio_echo_server(
ctx: tractor.Context,
):# this will block until the ``asyncio`` task sends a "first"
# message.
async with tractor.to_asyncio.open_channel_from(
aio_echo_server,as (first, chan):
)
assert first == 'start'
await ctx.started(first)
async with ctx.open_stream() as stream:
async for msg in stream:
await chan.send(msg)
= await chan.receive()
out # echo back to parent actor-task
await stream.send(out)
async def main():
async with tractor.open_nursery() as n:
= await n.start_actor(
p 'aio_server',
=[__name__],
enable_modules=True,
infect_asyncio
)async with p.open_context(
trio_to_aio_echo_server,as (ctx, first):
)
assert first == 'start'
= 0
count async with ctx.open_stream() as stream:
= []
delays = time.time()
send
await stream.send(count)
async for msg in stream:
= time.time()
recv - send)
delays.append(recv assert msg == count
+= 1
count = time.time()
send await stream.send(count)
if count >= 1e3:
break
print(f'mean round trip rate (Hz): {1/mean(delays)}')
await p.cancel_actor()
if __name__ == '__main__':
trio.run(main)
Yes, we spawn a python process, run asyncio
, start trio
on the asyncio
loop, then send commands to the trio
scheduled tasks to tell asyncio
tasks what to do XD
We need help refining the asyncio-side channel API to be more trio-like. Feel free to sling your opinion in #273!
Higher level "cluster" APIs
To be extra terse the tractor
devs have started hacking some "higher level" APIs for managing actor trees/clusters. These interfaces should generally be condsidered provisional for now but we encourage you to try them and provide feedback. Here's a new API that let's you quickly spawn a flat cluster:
import trio
import tractor
async def sleepy_jane():
= tractor.current_actor().uid
uid print(f'Yo i am actor {uid}')
await trio.sleep_forever()
async def main():
'''
Spawn a flat actor cluster, with one process per
detected core.
'''
dict[str, tractor.Portal]
portal_map: dict[str, str]
results:
# look at this hip new syntax!
async with (
tractor.open_actor_cluster(=[__name__]
modulesas portal_map,
)
as n,
trio.open_nursery()
):
for (name, portal) in portal_map.items():
n.start_soon(portal.run, sleepy_jane)
await trio.sleep(0.5)
# kill the cluster with a cancel
raise KeyboardInterrupt
if __name__ == '__main__':
try:
trio.run(main)except KeyboardInterrupt:
pass
Install
From PyPi:
pip install tractor
From git:
pip install git+git://github.com/goodboy/tractor.git
Under the hood
tractor
is an attempt to pair trionic structured concurrency with distributed Python. You can think of it as a trio
-across-processes or simply as an opinionated replacement for the stdlib's multiprocessing
but built on async programming primitives from the ground up.
Don't be scared off by this description. tractor
is just trio
but with nurseries for process management and cancel-able streaming IPC. If you understand how to work with trio
, tractor
will give you the parallelism you may have been needing.
Wait, huh?! I thought "actors" have messages, and mailboxes and stuff?!
Let's stop and ask how many canon actor model papers have you actually read ;)
From our experience many "actor systems" aren't really "actor models" since they don't adhere to the 3 axioms and pay even less attention to the problem of unbounded non-determinism (which was the whole point for creation of the model in the first place).
From the author's mouth, the only thing required is adherance to the 3 axioms, and that's it.
tractor
adheres to said base requirements of an "actor model":
In response to a message, an actor may:
- send a finite number of new messages
- create a finite number of new actors
- designate a new behavior to process subsequent messages
and requires no further api changes to accomplish this.
If you want do debate this further please feel free to chime in on our chat or discuss on one of the following issues after you've read everything in them:
Let's clarify our parlance
Whether or not tractor
has "actors" underneath should be mostly irrelevant to users other then for referring to the interactions of our primary runtime primitives: each Python process + trio.run()
+ surrounding IPC machinery. These are our high level, base runtime-units-of-abstraction which both are (as much as they can be in Python) and will be referred to as our "actors".
The main goal of tractor
is is to allow for highly distributed software that, through the adherence to structured concurrency, results in systems which fail in predictable, recoverable and maybe even understandable ways; being an "actor model" is just one way to describe properties of the system.
What's on the TODO:
Help us push toward the future of distributed Python.
- Erlang-style supervisors via composed context managers (see #22)
- Typed messaging protocols (ex. via
msgspec.Struct
, see #36) - Typed capability-based (dialog) protocols ( see #196 with draft work started in #311)
- We recently disabled CI-testing on windows and need help getting it running again! (see #327). We do have windows support (and have for quite a while) but since no active hacker exists in the user-base to help test on that OS, for now we're not actively maintaining testing due to the added hassle and general latency..
Feel like saying hi?
This project is very much coupled to the ongoing development of trio
(i.e. tractor
gets most of its ideas from that brilliant community). If you want to help, have suggestions or just want to say hi, please feel free to reach us in our matrix channel. If matrix seems too hip, we're also mostly all in the the trio gitter channel!