It turns out recent improvements have made the debugger too good
so we need to just terminate the continue loop in this test when
we finally see the "spawn error" crash out because the breakpoint
forever case will literally, continue forever XD
With the new fixes to the trio spawner we can expect that both root
*and* depth > 1 nursery owning actors will now not clobber any children
that are in debug (either via breakpoint or through crashing). The tests
changed now include more checks which ensure the 2nd level parent-ish
actors also bubble up through into `pdb` and don't kill any of their
(crashed) children before they're done themselves debugging.
We may get multiple re-entries to debugger by `bp_forever` sub-actor
now since the root will incrementally try to cancel it only when the tty
lock is not held.
This resolves and completes #69 allowing all RPC invocation APIs to pass
function references directly instead of explicit `str` names for the
target namespace and function (this is still done implicitly
underneath). This brings us closer to `trio`'s task running API as well
as acknowledges that any inter-host RPC system (and API) will likely
need to be implemented on top of local RPC primitives anyway. Even if
this ends up **not** being true we can always go to "function stubs" as
part of our IAC protocol or, add a new method to do explicit namespace
calls: `.run_from_module()` or whatever everyone votes on.
Resolves#69
Further, this commit drops `Actor.statespace` from the entire system
since a user can easily get this same functionality using module
level variables. Fix docs to match all these changes (luckily mostly
already done due to example scripts referencing).