Commit Graph

359 Commits (558c44fdbec9119b197782bfab98a44d1bd3d73b)

Author SHA1 Message Date
Tyler Goodlet 1ade5c5fbb Add onc-cancels-all strategy to actor nursery 2018-07-11 22:24:06 -04:00
Tyler Goodlet 25852794a8 Move chan connect helper to ipc mod 2018-07-11 22:20:13 -04:00
Tyler Goodlet 209a6a2096 Add a separate cancel scope for the main task
Cancellation requires that each actor cancel it's spawned subactors
before cancelling its own root (nursery's) cancel scope to avoid breaking
channel connections before kill commands (`Actor.cancel()`) have been sent
off to peers. To solve this, ensure each main task is cancelled to
completion first (which will guarantee that all actor nurseries have
completed their cancellation steps) before cancelling the actor's "core"
tasks under the "root" scope.
2018-07-11 22:20:13 -04:00
Tyler Goodlet 49573c9a03 More fixes to do cancellation correctly
Here is a bunch of code tightening to make sure cancellation works even
if recently spawned actors haven't fully started up and the parent is
cancelled.

The fixes include:
- passing the arbiter socket address to each actor
- ensure all spawned actors respect the spawner's log level
- handle process versus final `portal.result()` teardown in multiple
  tasks such that if a proc dies before shipping a result we don't wait
- more detailed debug logging in teardown code paths
- don't store peer connected events in the same `dict` as the peer channels
- if necessary fake main task results on peer channel disconnect
- warn when a `trio.Cancelled` is what causes a nursery to bail
  otherwise error
- store the subactor portal in the nursery for teardown purposes
- add dedicated `Portal.cancel_actor()` which acts as a "hard cancel"
  and never blocks (indefinitely)
- add `Arbiter.unregister_actor()` it's more explicit what's being
  requested
2018-07-11 22:20:13 -04:00
Tyler Goodlet 77e34049b8 More fixes after unit testing
- Allow passing in a program-wide `loglevel`
- Add detailed debug logging particularly to do with channel msg processing
  and connection handling
- Don't daemonize subprocesses for now as it prevents use of
  sub-sub-actors (need to solve #6 first)
- Add a `Portal.close()` which just tells the remote actor to tear down
  the channel (for now)
- Add a message to signal the remote `StopAsyncIteration` from an async
  gen such that the client side terminates properly as well
- Make `Actor.cancel()` cancel the channel server first
- Actors *must* complete the arbiter registeration steps before moving
  on with their main taks and rpc handling
- When delivering rpc responses (using the local per caller queue) use
  the blocking interface (`trio.Queue.put()`) to get backpressure
- Properly detect an `partial` wrapped async generators in `_invoke`
2018-07-11 22:20:13 -04:00
Tyler Goodlet 36fd75e217 Fix some bugs to get tests working
Fix quite a few little bugs:
- async gen func detection in `_invoke()`
- always cancel channel server on main task exit
- wait for remaining channel peers after unsub from arbiter
- return result from main task(s) all the way up to `tractor.run()`

Also add a `Portal.result()` for getting the final result(s) from the
actor's main task and fix up a bunch of docs.
2018-07-11 22:20:13 -04:00
Tyler Goodlet 6163d4e9ea Don't create formatter if no log level set 2018-07-10 17:28:29 -04:00
Tyler Goodlet c85752abd9 Steal piker's logging setup 2018-07-05 19:51:32 -04:00
Tyler Goodlet 8df706e535 Rename package dir to tractor 2018-07-05 19:40:36 -04:00