Commit Graph

310 Commits (3999849b0388005c2357a1dc0f045deda357d527)

Author SHA1 Message Date
Tyler Goodlet 39b9896a62 Only close recv chan if we get a ref 2021-07-06 08:23:29 -04:00
Tyler Goodlet 9a4244b9a6 Support no arg to `Context.started()` like trio 2021-07-06 08:23:29 -04:00
Tyler Goodlet a2e2f7e7a8 Only send stop msg if not received from far end 2021-07-06 08:23:29 -04:00
Tyler Goodlet 6559fb72aa Expose msg stream types at top level 2021-07-06 08:23:29 -04:00
Tyler Goodlet e311430d25 Be more pedantic with error handling 2021-07-06 08:23:29 -04:00
Tyler Goodlet 08eb6bd019 Fix typing 2021-07-06 08:23:29 -04:00
Tyler Goodlet 1f8966ba64 Support passing `shield` at stream contruction 2021-07-06 08:23:29 -04:00
Tyler Goodlet 14114547e8 Expose `@context` decorator at top level 2021-07-06 08:23:29 -04:00
Tyler Goodlet e3955bb62b Add initial bi-directional streaming
This mostly adds the api described in
https://github.com/goodboy/tractor/issues/53#issuecomment-806258798

The first draft summary:
- formalize bidir steaming using the `trio.Channel` style interface
  which we derive as a `MsgStream` type.
- add `Portal.open_context()` which provides a `trio.Nursery.start()`
  remote task invocation style for setting up and tearing down tasks
  contexts in remote actors.
- add a distinct `'started'` message to the ipc protocol to facilitate
  `Context.start()` with a first return value.
- for our `ReceiveMsgStream` type, don't cancel the remote task in
  `.aclose()`; this is now done explicitly by the surrounding `Context`
   usage: `Context.cancel()`.
- streams in either direction still use a `'yield'` message keeping the
  proto mostly symmetric without having to worry about which side is the
  caller / portal opener.
- subtlety: only allow sending a `'stop'` message during a 2-way
  streaming context from `ReceiveStream.aclose()`, detailed comment
  with explanation is included.

Relates to #53
2021-07-06 08:23:29 -04:00
Tyler Goodlet 6aab16f877 Drop added logging around root cancel 2021-07-04 11:00:08 -04:00
Tyler Goodlet caa70245e0 Try remapping all broken errs wholesale on windows 2021-07-04 10:47:15 -04:00
Tyler Goodlet 3f75732b02 Remap windows specific connection reset error 2021-07-04 10:25:19 -04:00
Tyler Goodlet 1edf5c2f06 Specially remap TCP 104-connection-reset to `TransportClosed`
Since we currently have no real "discovery protocol" between process
trees, the current naive approach is to check via a connect and drop to
see if a TCP server is bound to a particular address during root actor
startup. This was a historical decision and had no real grounding beyond
taking a simple approach to get something working when the project
was first started.

This  is obviously problematic from an error handling perspective since
we need to be able to avoid such quick connect-and-drops from cancelling
an "arbiter"'s (registry actor's) channel-msg loop machinery (which
would propagate and cancel the actor).

For now we map this particular TCP error, which gets remapped by `trio`
as a `trio.BrokenResourceError` to our own internal `TransportClosed`
which is swallowed by channel message loop processing and indicates
a graceful teardown of the far end actor.
2021-07-03 18:57:54 -04:00
Tyler Goodlet a2d400583f Fix tuple type 2021-07-02 18:10:06 -04:00
Tyler Goodlet 32b4ae0603 Accept transport closed error during handshake and msg loop 2021-07-02 11:38:24 -04:00
Tyler Goodlet 80e100f818 Add our own "transport closed" signal
This change some super old (and bad) code from the project's very early
days. For some redic reason i must have thought masking `trio`'s
internal stream / transport errors and a TCP EOF as `StopAsyncIteration`
somehow a good idea. The reality is you probably
want to know the difference between an unexpected transport error
and a simple EOF lol. This begins to resolve that by adding our own
special `TransportClosed` error to signal the "graceful" termination of
a channel's underlying transport. Oh, and this builds on the `msgspec`
integration which helped shed light on the core issues here B)
2021-07-02 11:36:22 -04:00
Tyler Goodlet 73e123bac7 Fix line length 2021-05-07 11:21:40 -04:00
Tyler Goodlet 1584c547cd Drop run and rpc_module_paths from discovery tests 2021-05-07 11:21:40 -04:00
Tyler Goodlet 87971de1d9 Re-raise any sidestepped `trio.Cancelled` 2021-05-06 12:05:17 -04:00
Tyler Goodlet 9f38406e85 Appease mypy 2021-05-06 12:05:17 -04:00
Tyler Goodlet c4b42000eb Shield around root actor cancel 2021-05-06 12:05:17 -04:00
Tyler Goodlet 607c48f1ac Distinctly separate and harden mp spawning
It's clear now that special attention is needed to handle the case where
a spawned `multiprocessing` proc is started but then the parent is
cancelled before the child can connect back; in this case we need to be
sure to kill the near-zombie child asap. This may end up being the
solution to other resiliency issues seen around mp with nested process
trees too. More testing is needed to be sure.

Relates to #84 #89 #134 #146
2021-05-06 12:05:17 -04:00
Tyler Goodlet fc36e73628 Comment out `MsgStream` for now 2021-04-28 16:40:38 -04:00
Tyler Goodlet f59346d854 Add func type checking to `.run_in_actor()` 2021-04-28 12:23:08 -04:00
Tyler Goodlet 86fc418050 Error on bad registry pops 2021-04-28 12:23:08 -04:00
Tyler Goodlet 83af295b45 Fix func type checking 2021-04-28 12:23:08 -04:00
Tyler Goodlet ad9256bcdb Drop stream exhaustion; no longer needed 2021-04-28 12:23:08 -04:00
Tyler Goodlet 3e19fd311b Move debugger locking to new stream api 2021-04-28 12:23:08 -04:00
Tyler Goodlet 80c96cab01 Add a warning for soon to be deprecated `ctx` use in `@stream` func 2021-04-28 12:23:08 -04:00
Tyler Goodlet 36251357b3 Add a new one-way stream API
NB: this is a breaking change removing support for `Portal.run()` being
able to invoke remote streaming functions and instead replacing the
method call with an async context manager api `Portal.open_stream_from()`
This style explicitly defines stream teardown at the call site instead
of expecting the user to handle tricky things correctly themselves: eg.
`async_geneartor.aclosing()`. Going forward `Portal.run()` can be used
only for invoking async functions.
2021-04-28 12:23:08 -04:00
Tyler Goodlet 81f3558494 Formatting 2021-04-28 12:23:08 -04:00
Tyler Goodlet 897ab79946 Add a no runtime error 2021-04-28 12:23:08 -04:00
Tyler Goodlet 7f38b7225d Aggregate and organize streaming components
Move receive stream into streaming modules and rebrand as a "message
stream".  Factor out cancellation mechanics in `.aclose()` into the
`Context` type which will soon provide the api for for cancelling portal
invocations.  Comment-stage a few methods on both types in anticipation
of a new bi-directional streaming api.  Add a `MsgStream` bidirectional
channel type which will be the eventual type yielded from
`Context.open_stream()`.  Adjust the response/dialog types to be the set
`{'asyncfun', 'asyncgen', 'context'}`. OH, and add async func checking
in `Portal.run()` to catch and error on sync funcs early.
2021-04-28 12:23:08 -04:00
Tyler Goodlet d0eacc3fd6 Appease mypy 2021-04-27 12:08:30 -04:00
Tyler Goodlet 89ce1a63e4 Only accept asyncfunc response type 2021-04-27 12:08:30 -04:00
Tyler Goodlet 5798ef6796 Enforce async funcs on callee side, convert arbiter methods 2021-04-27 12:08:30 -04:00
Tyler Goodlet c2a1612bf5 Drop sync function support
You can always wrap a sync function in an async one and there seems to
be no good reason to support invoking them directly especially since
cancellation won't work without some thread hackery. If it's requested
we'll point users to `trio-parallel`.

Resolves #77
2021-04-27 12:08:30 -04:00
Tyler Goodlet be22a2526a Add `Actor.cancel_soon()` for sync self destruct
Add a sync method that can be used to cancel the current actor from
a synchronous context. This is useful in debugging situations where
sync debugger code may need to kill the process tree.

Also, make the internal "lifetime stack" a global var; easier to manage
from client code that may was to add callbacks prior to the actor
runtime being fully setup.
2021-04-27 11:35:28 -04:00
Tyler Goodlet 47565cfbf3 Use root as default name from `tractor.run()` 2021-02-25 08:51:28 -05:00
Tyler Goodlet cd636b270e Update debug tests to expect 'root' actor name 2021-02-24 13:38:20 -05:00
Tyler Goodlet 983e66b31b Add second implicit-runtime-boot branch 2021-02-24 13:13:45 -05:00
Tyler Goodlet b285db4c58 Factor OCA supervisor into new func 2021-02-24 13:13:38 -05:00
Tyler Goodlet 5ffd2d2ab3 Ignore type checks on stdlib overrides 2021-02-21 14:08:23 -05:00
Tyler Goodlet 7888ef6f01 Fix more stdlib typing issues with latest mypy 2021-02-21 12:48:03 -05:00
Tyler Goodlet 109066dda9 Support sync code breakpointing via built-in
Override `breakpoint()` for sync code making it work
properly with `trio` as per:

https://github.com/python-trio/trio/issues/1155#issuecomment-742964018

Relates to #193
2021-02-21 12:36:00 -05:00
Tyler Goodlet 9f4e497b9c Don't shield proc waits 2021-01-14 18:21:26 -05:00
Tyler Goodlet e546ead2ff Pub sub internals type fixes 2021-01-14 18:20:59 -05:00
Tyler Goodlet 3df001f3a9 Fix msg pub global lock sharing
Using `None` as the default key for a `@msg.pub` can cause conflicts if
there is more then one "taskless" (no tasks={,} passed) pub offered on
an actor... So instead use the first trio "task name" (usually just the
function name) instead thus avoiding this very hard to debug and
understand problem.

Probably should throw in a test but I'm super lazy today.
2021-01-14 18:20:49 -05:00
Tyler Goodlet 5ed5d18ccb Begin rpc_module_paths deprecation 2021-01-08 22:08:45 -05:00
Tyler Goodlet 32b10681a1 Drop tractor.run() from @tractor_test 2021-01-08 20:56:03 -05:00