Half of portal API usage requires a 1 message response (`.run()`,
`.run_in_actor()`) and the streaming APIs should probably be explicitly
enabled for backpressure if desired by the user. This makes more sense
in (psuedo) realtime systems where it's better to notify on a block then
freeze without notice. Make this default behaviour with a new error to
be raised: `tractor._exceptions.StreamOverrun` when a sender overruns
a stream by the default size (2**6 for now). The old behavior can be
enabled with `Context.open_stream(backpressure=True)` but now with
warning log messages when there are overruns.
Add task-linked-context error propagation using a "nursery raising"
technique such that if either end of context linked pair of tasks
errors, that error can be relayed to other side and raised as a form of
interrupt at the receiving task's next `trio` checkpoint. This enables
reliable error relay without expecting the (error) receiving task to
call an API which would raise the remote exception (which it might never
currently if using `tractor.MsgStream` APIs).
Further internal implementation details:
- define the default msg buffer size as `Actor.msg_buffer_size`
- expose a `msg_buffer_size: int` kwarg from `Actor.get_context()`
- maybe raise aforementioned context errors using
`Context._maybe_error_from_remote_msg()` inside `Actor._push_result()`
- support optional backpressure on a stream when pushing messages
in `Actor._push_result()`
- in `_invote()` handle multierrors raised from a `@tractor.context`
entrypoint as being potentially caused by a relayed error from the
remote caller task, if `Context._error` has been set then raise that
error inside the `RemoteActorError` that will be relayed back to that
caller more or less proxying through the source side error back to its
origin.
In preparation for supporting both backpressure detection (through an
optional error) as well as control over the msg channel buffer size, add
internal configuration flags for both to contexts. Also adjust
`Context._err_on_from_remote_msg()` -> `._maybe..` such that it can be
called and will only raise if a scope nursery has been set. Add
a `Context._error` for stashing the remote task's error that may be
delivered in an `'error'` message.
This more formally declares the runtime's remote task startingn API
and uses it throughout all the dependent `Portal` API methods.
Allows dropping `Portal._submit()` and simplifying `.run_in_actor()`
style result waiting to be delegated to the context APIs at remote
task `return` response time. We now also track the remote entrypoint
"type` as `Context._remote_func_type`.
Instead of tracking feeder mem chans per RPC dialog, store `Context`
instances which (now) hold refs to the underlying RPC-task feeder chans
and track them inside a `Actor._contexts` map. This begins a transition
to making the "context" idea the primitive abstraction for representing
messaging dialogs between tasks in different memory domains (i.e.
usually separate processes).
A slew of changes made this possible:
- change `Actor.get_memchans()` -> `.get_context()`.
- Add new `Context._send_chan` and `._recv_chan` vars.
- implicitly create a new context on every `Actor.send_cmd()` call.
- use the context created by `.send_cmd()` in `Portal.open_context()`
instead of manually creating one.
- call `Actor.get_context()` inside tasks run from `._invoke()`
such that feeder chans are implicitly created for callee tasks
thus fixing the bug #265.
NB: We might change some of the internal semantics to do with *when* the
feeder chans are actually created to denote whether or not a far end
task is actually *read to receive* messages. For example, in the cases
where it **never** will be ready to receive messages (one-way streaming,
a context that never opens a stream, etc.) we will likely want some kind
of error or at least warning to the caller that messages can't be sent
(yet).
Previously we were ignoring a race where the callee an opened task
context could enter `Context.open_stream()` before calling `.started().
Disallow this as well as calling `.started()` more then once.
We don't need to any more presuming you get ideal remote cancellation
conditions where the remote actor should teardown and kill the streams
from its end.
On msg loop termination we now check and see if a channel is associated
with a child-actor registered in some local task's nursery. If so, we
attempt to wait on channel closure initiated from the child side (by
draining the underlying msg stream) so as to avoid closing it too early
resulting in the child not relaying its termination status response. This
means we now support the ideal case in 2-general's where we get back the
ack to the closure request instead of just ignoring it and timing out XD
The main implementation detail is that when `Portal.cancel_actor()`
remotely calls `Actor.cancel()` we actually wait for the RPC response
from that request before allowing the channel shutdown sequence to
engage. The new msg stream draining support enables this.
Also, factor child-to-parent error propagation logic into a helper func
and improve some docs (yeah yeah y'all don't like the ''', i don't
care - it makes my eyes not hurt).
Use a `trio.Event` to enable nursery closure detection such that core
runtime tasks can be notified when a local nursery exits and allow
shutdown protocols to operate without close-before-terminate issues
(such as IPC channel closure during remote peer cancellation).
Enables "draining" the last set of messages after a channel/stream has
been terminated mostly for the purposes of receiving a final ACK to
a remote cancel command. Also, add an internal `Channel._cancel_called`
flag which can be set by `Portal.cancel_actor()`.
It's definitely possible to have a nursery spawn task be cancelled
before a `trio.Process` handle is ever returned; we now handle this
case as a cancelled-during-spawn scenario. Zombie collection logic
also is bypassed in this case.
Currently if the spawn task is waiting on a daemon actor it is likely in
`await proc.wait()`, however, if the actor nursery is subsequently
cancelled this checkpoint will be abandoned and the hard proc reaping
sequence will execute which results in a up to 3 second wait before
a "hard" system signal is sent to the child. Ideally such
a cancelled-during-daemon-actor-wait condition is instead handled by
first trying to cancel the remote actor using `Portal.cancel_actor()` (a
"graceful" remote cancel request) which should (presuming normal runtime
operation) result in an immediate collection of the process after normal
actor (remotely triggered) runtime cancellation.
Thanks to @richardsheridan for pointing out the limitations of using
*any* kind of value as the result-cached-flag and how it might cause
problems for anyone returning pickled blob-data. This changes the
`Portal` internal result value tracking to stash the full message from
which the value can be retrieved by any `Portal.result()` caller.
The internal change is that `Portal._return_once()` now returns a tuple
of the message *and* its value.
Fixes the issue where if the main remote task returns `None`,
`Portal.result()` would erroneously wait again on the underlying feeder
mem chan since `None` was being used as the cache flag. Instead set the
flag as the channel uid and consider the result collected when set to
anything else (since it would be odd to return that value from a remote
task when you already can read it as part of portal/channel apis).