Use context for remote debugger locking
A context is the natural fit (vs. a receive stream) for locking the root proc's tty usage via it's `.started()` sync point. Simplify the `_breakpoin()` routine to be a simple async func instead of all this "returning a coroutine" stuff from before we decided that `tractor.breakpoint()` must be async. Use `runtime` level for locking logging making it easier to trace.ctx_debugger_from_hardening
parent
55760b3fe0
commit
f59bb1aaf1
tractor
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@ -7,7 +7,6 @@ from functools import partial
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from contextlib import asynccontextmanager
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from typing import Awaitable, Tuple, Optional, Callable, AsyncIterator
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from async_generator import aclosing
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import tractor
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import trio
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@ -38,7 +37,9 @@ _pdb_release_hook: Optional[Callable] = None
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_in_debug = False
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# lock in root actor preventing multi-access to local tty
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_debug_lock = trio.StrictFIFOLock()
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_debug_lock: trio.StrictFIFOLock = trio.StrictFIFOLock()
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_debug_lock._uid = None
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_pdb_complete: trio.Event = None
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# XXX: set by the current task waiting on the root tty lock
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# and must be cancelled if this actor is cancelled via message
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@ -119,18 +120,21 @@ async def _acquire_debug_lock(uid: Tuple[str, str]) -> AsyncIterator[None]:
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"""Acquire a actor local FIFO lock meant to mutex entry to a local
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debugger entry point to avoid tty clobbering by multiple processes.
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"""
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task_name = trio.lowlevel.current_task().name
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try:
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log.debug(
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f"Attempting to acquire TTY lock, remote task: {task_name}:{uid}")
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await _debug_lock.acquire()
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global _debug_lock
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log.debug(f"TTY lock acquired, remote task: {task_name}:{uid}")
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task_name = trio.lowlevel.current_task().name
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log.runtime(
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f"Attempting to acquire TTY lock, remote task: {task_name}:{uid}")
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async with _debug_lock:
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_debug_lock._uid = uid
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log.runtime(f"TTY lock acquired, remote task: {task_name}:{uid}")
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yield
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finally:
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_debug_lock.release()
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log.debug(f"TTY lock released, remote task: {task_name}:{uid}")
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_debug_lock._uid = None
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log.runtime(f"TTY lock released, remote task: {task_name}:{uid}")
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# @contextmanager
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@ -144,118 +148,159 @@ async def _acquire_debug_lock(uid: Tuple[str, str]) -> AsyncIterator[None]:
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# signal.signal(signal.SIGINT, prior_handler)
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@tractor.context
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async def _hijack_stdin_relay_to_child(
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ctx: tractor.context,
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subactor_uid: Tuple[str, str]
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) -> AsyncIterator[str]:
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global _pdb_complete
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task_name = trio.lowlevel.current_task().name
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# TODO: when we get to true remote debugging
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# this will deliver stdin data
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log.warning(f"Actor {subactor_uid} is WAITING on stdin hijack lock")
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# this will deliver stdin data?
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log.debug(
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"Attempting to acquire TTY lock, "
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f"remote task: {task_name}:{subactor_uid}"
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)
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log.runtime(f"Actor {subactor_uid} is WAITING on stdin hijack lock")
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async with _acquire_debug_lock(subactor_uid):
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log.warning(f"Actor {subactor_uid} ACQUIRED stdin hijack lock")
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# with _disable_sigint():
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with trio.CancelScope(shield=True):
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# indicate to child that we've locked stdio
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yield 'Locked'
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# indicate to child that we've locked stdio
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await ctx.started('Locked')
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log.runtime(f"Actor {subactor_uid} ACQUIRED stdin hijack lock")
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# wait for cancellation of stream by child
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# indicating debugger is dis-engaged
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await trio.sleep_forever()
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# wait for unlock pdb by child
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async with ctx.open_stream() as stream:
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assert await stream.receive() == 'Unlock'
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log.runtime(
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f"TTY lock released, remote task: {task_name}:{subactor_uid}")
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log.debug(f"Actor {subactor_uid} RELEASED stdin hijack lock")
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# XXX: We only make this sync in case someone wants to
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# overload the ``breakpoint()`` built-in.
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def _breakpoint(debug_func) -> Awaitable[None]:
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async def _breakpoint(debug_func) -> Awaitable[None]:
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"""``tractor`` breakpoint entry for engaging pdb machinery
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in subactors.
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"""
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actor = tractor.current_actor()
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do_unlock = trio.Event()
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task_name = trio.lowlevel.current_task().name
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global _pdb_complete
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global _pdb_release_hook
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global _in_debug
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async def wait_for_parent_stdin_hijack(
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task_status=trio.TASK_STATUS_IGNORED
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):
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global _debugger_request_cs
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with trio.CancelScope() as cs:
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_debugger_request_cs = cs
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try:
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async with get_root() as portal:
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async with portal.open_stream_from(
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tractor._debug._hijack_stdin_relay_to_child,
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subactor_uid=actor.uid,
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) as stream:
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# block until first yield above
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async for val in stream:
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# this syncs to child's ``Context.started()`` call.
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async with portal.open_context(
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assert val == 'Locked'
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task_status.started()
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tractor._debug._hijack_stdin_relay_to_child,
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subactor_uid=actor.uid,
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# with trio.CancelScope(shield=True):
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await do_unlock.wait()
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) as (ctx, val):
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assert val == 'Locked'
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async with ctx.open_stream() as stream:
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# unblock local caller
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task_status.started()
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await _pdb_complete.wait()
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await stream.send('Unlock')
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# trigger cancellation of remote stream
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break
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finally:
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log.debug(f"Exiting debugger for actor {actor}")
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global _in_debug
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_in_debug = False
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log.debug(f"Child {actor} released parent stdio lock")
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async def _bp():
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"""Async breakpoint which schedules a parent stdio lock, and once complete
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enters the ``pdbpp`` debugging console.
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"""
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task_name = trio.lowlevel.current_task().name
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if not _pdb_complete or _pdb_complete.is_set():
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_pdb_complete = trio.Event()
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global _in_debug
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# TODO: need a more robust check for the "root" actor
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if actor._parent_chan and not is_root_process():
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if _in_debug:
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if _in_debug == task_name:
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# this task already has the lock and is
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# likely recurrently entering a breakpoint
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return
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# if **this** actor is already in debug mode block here
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# waiting for the control to be released - this allows
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# support for recursive entries to `tractor.breakpoint()`
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log.warning(
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f"Actor {actor.uid} already has a debug lock, waiting...")
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await do_unlock.wait()
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await trio.sleep(0.1)
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# assign unlock callback for debugger teardown hooks
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global _pdb_release_hook
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_pdb_release_hook = do_unlock.set
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# mark local actor as "in debug mode" to avoid recurrent
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# entries/requests to the root process
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_in_debug = task_name
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# this **must** be awaited by the caller and is done using the
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# root nursery so that the debugger can continue to run without
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# being restricted by the scope of a new task nursery.
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await actor._service_n.start(wait_for_parent_stdin_hijack)
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elif is_root_process():
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# we also wait in the root-parent for any child that
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# may have the tty locked prior
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if _debug_lock.locked(): # root process already has it; ignore
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# TODO: need a more robust check for the "root" actor
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if actor._parent_chan and not is_root_process():
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if _in_debug:
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if _in_debug == task_name:
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# this task already has the lock and is
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# likely recurrently entering a breakpoint
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return
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await _debug_lock.acquire()
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_pdb_release_hook = _debug_lock.release
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# block here one (at the appropriate frame *up* where
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# ``breakpoint()`` was awaited and begin handling stdio
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log.debug("Entering the synchronous world of pdb")
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debug_func(actor)
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# if **this** actor is already in debug mode block here
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# waiting for the control to be released - this allows
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# support for recursive entries to `tractor.breakpoint()`
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log.warning(
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f"Actor {actor.uid} already has a debug lock, waiting...")
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await _pdb_complete.wait()
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await trio.sleep(0.1)
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# user code **must** await this!
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return _bp()
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# mark local actor as "in debug mode" to avoid recurrent
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# entries/requests to the root process
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_in_debug = task_name
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# assign unlock callback for debugger teardown hooks
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_pdb_release_hook = _pdb_complete.set
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# this **must** be awaited by the caller and is done using the
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# root nursery so that the debugger can continue to run without
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# being restricted by the scope of a new task nursery.
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await actor._service_n.start(wait_for_parent_stdin_hijack)
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elif is_root_process():
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# we also wait in the root-parent for any child that
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# may have the tty locked prior
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global _debug_lock
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# TODO: wait, what about multiple root tasks acquiring
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# it though.. shrug?
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# root process (us) already has it; ignore
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if _debug_lock._uid == actor.uid:
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return
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# XXX: since we need to enter pdb synchronously below,
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# we have to release the lock manually from pdb completion
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# callbacks. Can't think of a nicer way then this atm.
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await _debug_lock.acquire()
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_debug_lock._uid = actor.uid
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# the lock must be released on pdb completion
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def teardown():
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global _pdb_complete
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global _debug_lock
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_debug_lock.release()
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_debug_lock._uid = None
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_pdb_complete.set()
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_pdb_release_hook = teardown
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# block here one (at the appropriate frame *up* where
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# ``breakpoint()`` was awaited and begin handling stdio
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log.debug("Entering the synchronous world of pdb")
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debug_func(actor)
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def _mk_pdb():
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Reference in New Issue