Always attempt prompt redraw on ctl-c in REPL

The stdlib has all sorts of muckery with ignoring SIGINT in the
`Pdb._cmdloop()` but here we just override all that since we don't trust
their decisions about cancellation handling whatsoever. Adds
a `Lock.repl: MultiActorPdb` attr which is set by any task which
acquires root TTY lock indicating (via actor global state) that the
current actor is using the debugger REPL and can be expected to re-draw
the prompt on SIGINT. Further we mask out log messages from any actor
who also has the `shield_sigint_handler()` enabled to avoid logging
noise when debugging.
prompt_on_ctrlc
Tyler Goodlet 2023-01-26 11:55:32 -05:00
parent fca2e7c10e
commit dba8118553
1 changed files with 54 additions and 31 deletions

View File

@ -73,6 +73,7 @@ class Lock:
Mostly to avoid a lot of ``global`` declarations for now XD.
'''
repl: MultiActorPdb | None = None
# placeholder for function to set a ``trio.Event`` on debugger exit
# pdb_release_hook: Optional[Callable] = None
@ -111,7 +112,7 @@ class Lock:
def shield_sigint(cls):
cls._orig_sigint_handler = signal.signal(
signal.SIGINT,
shield_sigint,
shield_sigint_handler,
)
@classmethod
@ -146,6 +147,7 @@ class Lock:
finally:
# restore original sigint handler
cls.unshield_sigint()
cls.repl = None
class TractorConfig(pdbpp.DefaultConfig):
@ -184,6 +186,12 @@ class MultiActorPdb(pdbpp.Pdb):
finally:
Lock.release()
# XXX NOTE: we only override this because apparently the stdlib pdb
# bois likes to touch the SIGINT handler as much as i like to touch
# my d$%&.
def _cmdloop(self):
self.cmdloop()
@acm
async def _acquire_debug_lock_from_root_task(
@ -388,6 +396,7 @@ async def wait_for_parent_stdin_hijack(
except ContextCancelled:
log.warning('Root actor cancelled debug lock')
raise
finally:
Lock.local_task_in_debug = None
@ -435,7 +444,10 @@ async def _breakpoint(
# with trio.CancelScope(shield=shield):
# await trio.lowlevel.checkpoint()
if not Lock.local_pdb_complete or Lock.local_pdb_complete.is_set():
if (
not Lock.local_pdb_complete
or Lock.local_pdb_complete.is_set()
):
Lock.local_pdb_complete = trio.Event()
# TODO: need a more robust check for the "root" actor
@ -484,6 +496,7 @@ async def _breakpoint(
wait_for_parent_stdin_hijack,
actor.uid,
)
Lock.repl = pdb
except RuntimeError:
Lock.release()
@ -522,6 +535,7 @@ async def _breakpoint(
Lock.global_actor_in_debug = actor.uid
Lock.local_task_in_debug = task_name
Lock.repl = pdb
try:
# block here one (at the appropriate frame *up*) where
@ -545,10 +559,10 @@ async def _breakpoint(
# # signal.signal = pdbpp.hideframe(signal.signal)
def shield_sigint(
def shield_sigint_handler(
signum: int,
frame: 'frame', # type: ignore # noqa
pdb_obj: Optional[MultiActorPdb] = None,
# pdb_obj: Optional[MultiActorPdb] = None,
*args,
) -> None:
@ -565,6 +579,7 @@ def shield_sigint(
uid_in_debug = Lock.global_actor_in_debug
actor = tractor.current_actor()
# print(f'{actor.uid} in HANDLER with ')
def do_cancel():
# If we haven't tried to cancel the runtime then do that instead
@ -598,6 +613,9 @@ def shield_sigint(
)
return do_cancel()
# only set in the actor actually running the REPL
pdb_obj = Lock.repl
# root actor branch that reports whether or not a child
# has locked debugger.
if (
@ -612,32 +630,34 @@ def shield_sigint(
):
# we are root and some actor is in debug mode
# if uid_in_debug is not None:
name = uid_in_debug[0]
if name != 'root':
log.pdb(
f"Ignoring SIGINT while child in debug mode: `{uid_in_debug}`"
)
else:
log.pdb(
"Ignoring SIGINT while in debug mode"
)
if pdb_obj:
name = uid_in_debug[0]
if name != 'root':
log.pdb(
f"Ignoring SIGINT, child in debug mode: `{uid_in_debug}`"
)
else:
log.pdb(
"Ignoring SIGINT while in debug mode"
)
elif (
is_root_process()
):
log.pdb(
"Ignoring SIGINT since debug mode is enabled"
)
if pdb_obj:
log.pdb(
"Ignoring SIGINT since debug mode is enabled"
)
# revert back to ``trio`` handler asap!
Lock.unshield_sigint()
if (
Lock._root_local_task_cs_in_debug
and not Lock._root_local_task_cs_in_debug.cancel_called
):
Lock._root_local_task_cs_in_debug.cancel()
# raise KeyboardInterrupt
# revert back to ``trio`` handler asap!
Lock.unshield_sigint()
# child actor that has locked the debugger
elif not is_root_process():
@ -653,7 +673,10 @@ def shield_sigint(
return do_cancel()
task = Lock.local_task_in_debug
if task:
if (
task
and pdb_obj
):
log.pdb(
f"Ignoring SIGINT while task in debug mode: `{task}`"
)
@ -671,11 +694,16 @@ def shield_sigint(
# it lookks to be that the last command that was run (eg. ll)
# will be repeated by default.
# TODO: maybe redraw/print last REPL output to console
# maybe redraw/print last REPL output to console since
# we want to alert the user that more input is expect since
# nothing has been done dur to ignoring sigint.
if (
pdb_obj
and sys.version_info <= (3, 10)
):
# redraw the prompt ONLY in the actor that has the REPL running.
pdb_obj.stdout.write(pdb_obj.prompt)
pdb_obj.stdout.flush()
# TODO: make this work like sticky mode where if there is output
# detected as written to the tty we redraw this part underneath
# and erase the past draw of this same bit above?
@ -689,14 +717,6 @@ def shield_sigint(
# XXX: lol, see ``pdbpp`` issue:
# https://github.com/pdbpp/pdbpp/issues/496
# TODO: pretty sure this is what we should expect to have to run
# in total but for now we're just going to wait until `pdbpp`
# figures out it's own stuff on 3.10 (and maybe we'll help).
# pdb_obj.do_longlist(None)
# XXX: we were doing this but it shouldn't be required..
print(pdb_obj.prompt, end='', flush=True)
def _set_trace(
actor: Optional[tractor.Actor] = None,
@ -820,7 +840,10 @@ async def maybe_wait_for_debugger(
) -> None:
if not debug_mode() and not child_in_debug:
if (
not debug_mode()
and not child_in_debug
):
return
if (