Mypy fixes to enforce uid tuple
parent
7888de6070
commit
7d0541d864
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@ -287,7 +287,7 @@ class Actor:
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enable_modules: List[str] = [],
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uid: str = None,
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loglevel: str = None,
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arbiter_addr: Optional[Tuple[str, int]] = (None, None),
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arbiter_addr: Optional[Tuple[str, int]] = None,
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spawn_method: Optional[str] = None
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) -> None:
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"""This constructor is called in the parent actor **before** the spawning
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@ -317,7 +317,8 @@ class Actor:
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# TODO: consider making this a dynamically defined
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# @dataclass once we get py3.7
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self.loglevel = loglevel
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self._arb_addr = tuple(arbiter_addr)
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self._arb_addr = arbiter_addr or (None, None)
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# marked by the process spawning backend at startup
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# will be None for the parent most process started manually
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@ -796,7 +797,8 @@ class Actor:
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# XXX: msgspec doesn't support serializing tuples
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# so just cash manually here since it's what our
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# internals expect.
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self._arb_addr = tuple(value)
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address: Tuple[str, int] = value
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self._arb_addr = value
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else:
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setattr(self, attr, value)
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@ -1171,6 +1173,7 @@ class Actor:
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async def _do_handshake(
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self,
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chan: Channel
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) -> Tuple[str, str]:
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"""Exchange (name, UUIDs) identifiers as the first communication step.
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@ -1178,10 +1181,10 @@ class Actor:
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parlance.
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"""
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await chan.send(self.uid)
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uid: Tuple[str, str] = tuple(await chan.recv())
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uid: Tuple[str, str] = await chan.recv()
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# if not isinstance(uid, tuple):
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# raise ValueError(f"{uid} is not a valid uid?!")
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if not isinstance(uid, tuple):
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raise ValueError(f"{uid} is not a valid uid?!")
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chan.uid = uid
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log.runtime(f"Handshake with actor {uid}@{chan.raddr} complete")
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@ -1246,10 +1249,12 @@ class Arbiter(Actor):
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return sockaddrs
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async def register_actor(
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self, uid: Tuple[str, str], sockaddr: Tuple[str, int]
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self,
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uid: Tuple[str, str],
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sockaddr: Tuple[str, str]
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) -> None:
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uid = tuple(uid)
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name, uuid = uid
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name, uuid = tuple(uid)
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self._registry[uid] = tuple(sockaddr)
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# pop and signal all waiter events
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@ -160,7 +160,7 @@ class MsgspecTCPStream(MsgpackTCPStream):
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size, = struct.unpack("<I", header)
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log.trace(f'received header {size}')
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log.trace(f'received header {size}') # type: ignore
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msg_bytes = await self.recv_stream.receive_exactly(size)
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@ -170,11 +170,11 @@ class MsgspecTCPStream(MsgpackTCPStream):
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async def send(self, data: Any) -> None:
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async with self._send_lock:
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bytes_data = self.encode(data)
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bytes_data: bytes = self.encode(data)
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# supposedly the fastest says,
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# https://stackoverflow.com/a/54027962
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size: int = struct.pack("<I", len(bytes_data))
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size: bytes = struct.pack("<I", len(bytes_data))
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return await self.stream.send_all(size + bytes_data)
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@ -197,17 +197,17 @@ class Channel:
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self._recon_seq = on_reconnect
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self._autorecon = auto_reconnect
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stream_serializer_type = MsgpackTCPStream
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try:
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# if installed load the msgspec transport since it's faster
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import msgspec # noqa
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stream_serializer_type: type = MsgspecTCPStream
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stream_serializer_type = MsgspecTCPStream
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except ImportError:
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stream_serializer_type: type = MsgpackTCPStream
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pass
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self.stream_serializer_type = stream_serializer_type
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self.msgstream: Optional[type] = stream_serializer_type(
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stream) if stream else None
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self.msgstream = stream_serializer_type(stream) if stream else None
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if self.msgstream and destaddr:
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raise ValueError(
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@ -215,8 +215,10 @@ class Channel:
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)
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self._destaddr = self.msgstream.raddr if self.msgstream else destaddr
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# set after handshake - always uid of far end
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self.uid: Optional[Tuple[str, str]] = None
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# set if far end actor errors internally
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self._exc: Optional[Exception] = None
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self._agen = self._aiter_recv()
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