Use `an` var name in nested subactor debugging ex.
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				|  | @ -21,12 +21,12 @@ async def breakpoint_forever(): | |||
| async def spawn_until(depth=0): | ||||
|     """"A nested nursery that triggers another ``NameError``. | ||||
|     """ | ||||
|     async with tractor.open_nursery() as n: | ||||
|     async with tractor.open_nursery() as an: | ||||
|         if depth < 1: | ||||
| 
 | ||||
|             await n.run_in_actor(breakpoint_forever) | ||||
|             await an.run_in_actor(breakpoint_forever) | ||||
| 
 | ||||
|             p = await n.run_in_actor( | ||||
|             p = await an.run_in_actor( | ||||
|                 name_error, | ||||
|                 name='name_error' | ||||
|             ) | ||||
|  | @ -38,7 +38,7 @@ async def spawn_until(depth=0): | |||
|             # recusrive call to spawn another process branching layer of | ||||
|             # the tree | ||||
|             depth -= 1 | ||||
|             await n.run_in_actor( | ||||
|             await an.run_in_actor( | ||||
|                 spawn_until, | ||||
|                 depth=depth, | ||||
|                 name=f'spawn_until_{depth}', | ||||
|  |  | |||
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